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Fledgling Pirate, Pinot Gris

- #BT17/133EN

Date Reviewed: Feb. 4, 2015

[AUTO]:Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC)) [AUTO](RC):[Put this unit into your soul] When your vanguard Legion, you may pay the cost. If you do, choose a card from your drop zone, and call it to (RC).

Rating:  3.33

Ratings are based on a 1 to 5 scale.
1 - Horrible  3 - Average.  5 - Awesome

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Fledgling Pirate, Pinot Gris
He lived a long, productive career, gushing over the over-hyped, underestimating others and predicting what I'd say in my reviews...
Pinot Gris is the new starter for the Granblue Legion deck. He's got Forerunner, as standard, and when the Vanguard performs Legion, Pinot Gris moves to the soul, and then you call a unit from the drop zone. Just like that. No extra cost involved.
That's pretty neat. He can immediately turn himself into a Sea Strolling Banshee, if you have it, or a spare attacker if you're low on those. He's basically a neat, efficient way to get rid of himself for something you immediately need.
Pinot Gris comes simple, but somewhat slow unless all your aces Legion. As more people would rather run Nightmist in conjunction with one of the others, I assume the aim is to ride Nightmist first. So that's immediately taking up a slot where a potential Sea Strolling Banshee and later a Samurai Spirit would go. In that case, it may be more in your favour to run Peter the Ghostie, for the 1:1 that's more easily gotten rid of.
Apart from that, Pinot Gris doesn't suck. But he has a specific job, which limits his uses.

Fledgling Pirate, Pinot Gris
Oh my, yes.  Legion-based Granblue love this card.
Between this, Pinot Blanc and Pinot Noir, you can go from just one unit in play to having a nearly full field.  Remember, you can choose the order in which card effects resolve.  Which gets even nuttier when you revive units like Dancing Cutlass and Sea Strolling Banshee, seeing as you get to use their effects as well.
Basically, you'd legion with Pinot Noir, then use either Noir or Pinot Gris to revive a unit, like SSB, soul Blast 1, draw a card, then you can CB1 to revive Blanc, and if you have another one, you can revive another Blanc, then you can either use Noir or Gris, whichever one you hadn't used yet, to revive another unit, like other SSB or Dancing Cutlass, to draw another card.
So, even if you had nothing else, you just put four units into play thanks to Noir, Gris and Blanc.
Yeah, it's pretty nutty, and a must run in Legion Granblue
Rating: 4/5


What's up, Rogue Squad?! For today's card in WL Week, we're going to be taking a look at the new starter of the crew:

Fledgling Pirate, Pinot Gris
Power: 5000
Grade 0
Clan: Granblue
Race: Demon
[AUTO]:Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[AUTO](RC):[Put this unit into your soul] When your vanguard Legion, you may pay the cost. If you do, choose a card from your drop zone, and call it to (RC).

...this one is pretty hit or miss for me. Gris is definitely a good card if your deck is a pure Legion deck (Noir with Negrobolt), but seeing how Noir sucks (see Monday's review), you're going to be either using Nightmist or Cocytus R (the latter of which with Brutal Shade), but seeing how that means that half of your Grade 3 lineup is non-Legion, that kind of defeats the purpose of Gris, but if you do end up using Gris, it can definitely help out on some nice resurrection combos.

If you're a pure Legion Player, then go for it, but as for me, I'm sticking with Skeleton Assault Troops Captain.

Rating: 3/5
Art: 3.5/5 (the Pinots all seem to have nice artwork)
Next Time: I mentioned this card in today's review.

Go Rogue...Go Pro!
...and DON'T be a Sackboy!!!


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