Pojo's Cardfight!! Vanguard news, tips, strategies and more!

Pojo's Cardfight Vanguard Site

Pojo Home
Cardfight Home
Message Board
Card of the Day
Cardfight News
Contact Us

Saikyo Presents:
Cardfight!! Bad-guard


This Space
For Rent

Pojo's Cardfight!! Vanguard
Card of the Day
Check out our Message Boards where you can trade cards, discuss deck ideas, discuss upcoming tournaments and a whole lot more.


School Etoile, Olyvia- #G-CB01/001EN

Date Reviewed: Aug. 24, 2015

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down. [AUTO](VC):[Counter Blast (1) & Choose a face down card named "School Etoile, Olyvia" from your G zone, and turn it face up] When this unit attacks a vanguard, if the number of face up cards in your G zone is one or more, you may pay the cost. If you do, choose up to five of your rear-guards. If all of the chosen units have different card names, return all of those units to your hand. If three or more units were returned, choose up to two cards from your hand, call them to separate (RC) in different rows, and this unit gets [Critical]+1 until end of that battle.

Rating: 3.75 / 5.00

Back to the main COTD Page


School Etoile, Olyvia

Finally some IMPORTANT cards. In a week, you can get started on the next generation of Cray Denizens who...don't actually interact meaningfully with anything going on at Cray in their lore, ever. They must have survived by walling themselves off from reality. If only we could all do that.

Anyway, by far and away THE most expensive card in the set is this, simply because she only comes in two Rarities: SP and GR. Is she worth the huge-ass price tag? On attack, as long as you've got another face-up G-Unit in the G-Zone, you CB1 and G Persona Blast to bounce as many rear-guards with different names back to your hand, and if you bounce three cards this way, you call two units, on each in the front and the backrow, and she gains a critical. 

Well, all in all, that's actually a pretty impressive skill. Ignore the Critical since short of bad draws it's inviting a Perfect Guard. That's not what you're using her skill for. You're using it to get another attack in as well as reinforce your hand with your old rear-guards so you can survive another turn. And go for Olyvia again if you are so inclined. That is something I would happily go out of my way to do; attack again and tank like a boss. 

It's a pity she's so pricey, because she comfortably fits in any Bermuda Triangle deck because her skill is just that good. 



School Etoile, Olyvia
Well, it's that time again, back to school time.  What better way to send everyone back to school than a week of Mermaids?
On attack, CB1, Persona Flip, select up to five differently named rear guards, bounce them to the hand, if you bounced three units, call two units from your hand to different rows and this gains +1 critical.
So, basically, this is going to swing 26K/2 crit usually, since you'd likely bounce the booster and one row of attackers, unless you think bouncing two attackers and one booster to the hand is a good thing.
...Actually, that might not be bad.  Have a grade 3 or a 12K beater attack first, then attack with another line, bounce the three that attacked to the hand, then call back the grade 3/12K beater and another beater to the field, and stack triggers.
It's not incredible, but it can set up a massive defensive wall your opponent won't be able to punch through, plus the +1 crit.  Heck, with that, you can slap triggers down for boosting and return them to the hand, or Sentinels.
...Really, the options are endless here.
Rating: 3.5/5


Copyrightę 1998-2015 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.