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April 21, 2015
[AUTO](RC)[1/Turn] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter Blast (1)] At the end of the battle that this unit attacked a vanguard, if this unit was boosted during that battle, you may pay the cost. If you do, [Stand] this unit, and this unit gets [Power]+2000 until end of turn. (Even if you do not pay the cost, this ability cannot be used for the rest of that turn)
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
Back to the main COTD
The VIP of G Aqua Force. As part of his Generation Break
skill, after attacking a Vanguard while boosted, once
per turn, you MUST CB1 or you don't get the skill even
if you fulfill the conditions again, to stand Magnum
Assault and give him +2k power until the end of the
This right here is the fastest way to unlock those 4th
battle-dependent skills outside of Tidal Assault. With
the new G Booster support, it's going to be all too easy
for him to be left still yet to attack after everything
else has had their turn, so he combines nicely with
Bubble Edge Dracokid for drawing shenanigans (Lambrose
particularly). To top it off, his power doesn't suck,
and thanks to him turning into an 11k attacker, he can
still hit something without help.
Magnum's the reason to buy 2 Trial Decks, if nothing
else. He's that good.
So, we have Aqua Force's GBCBX here, dang it, Bushiroad,
I agree with Saikyo on this, your translations need some
serious fixing. I mean, Blaster Blade Seeker
Alfred LR was a VERY sloppy job. At the very least
you could have made the same mistake with Blaster Dark
Abyss or the STD LR BBS version. Sheesh.
Anyway, ignoring that, Magnum Assault reminds me of
Tidal Assault, except... *Sigh* Not as good.
See, this is the problem with the GBCBX cards for some
clans, there are, generally speaking, better options out
there. Yes, unlike Tidal Assault, Magnum here at
least gains 2000 instead of losing 5000, but Magnum is
slower than Tidal and has to be boosted. I suppose
it's not bad if you're boosting it with the booster that
goes "CHANGE PLACES!!!" after boosting an attack.
But, at the same time, you really don't need to change
much of the Aqua Force line-up. I guess if you
don't like Tidal Assault, though I don't know why you
wouldn't, you can use the slower version.
I suppose if you can find the room, it wouldn't be bad,
but, that's all I can say. I'm not really sold on
this guy. G, that doesn't mean you get to show up
this weekend and beat me silly with your Aqua Force deck
using this guy, okay?