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One Who Surpasses the Storm, Thavas - #G-TD04/002EN

Date Reviewed: April 20, 2015

[AUTO](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):When this unit attacks a vanguard, if it is the fourth battle of that turn or more, until end of that battle, this unit gets [Critical]+1, and your opponent cannot call grade 0 cards from hand to (GC). [AUTO](VC):During your turn, when your G unit Stride, choose one of your vanguards, and until end of turn, it gets "[AUTO](VC):When your unit attacks a vanguard, if it is the fourth battle of that turn, choose three of your opponent's rear-guards, your opponent chooses one from them, and retires it.".

Rating:  3.25

Ratings are based on a 1 to 5 scale.
1 - Horrible  3 - Average.  5 - Awesome

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One Who Surpasses the Storm, Thavas 
So I forgot the new Trial Deck was also a thing and so I dedicate this week to showcasing whatever the new toys Aqua Force gets here, until G Booster 2 hits us. Starting us off is Thavas (I preferred Savas, it sounds for like a pirate, savvy?). Generation Break 2 ability is to gain a Critical and seal Grade 0 guarding, as long as he's attacking the vanguard fourth or more. And for his on-Stride skill, when ANY unit you have attacks fourth or more, you can choose three opposing rear-guards, and the opponent has to retire one of them.
Generation Break ability's pretty slow as usual, at least until we get Lambrose, but as far as end results go...eh, I wouldn't worry too hard. Dropping a PG in its face is something you would have done for any vanguard by that point anyway. Sure, when they run out of those they're dead, but it's not exactly going to be playing any mind games with anyone to make them waste Sentinels.
4th ability is a low quality +1 for you, explaining why it's Counterblast-free compared to other Stride skills. Not really interesting to talk about.
As far as G Aqua Force goes...come G Booster 2, I reckon you could probably go farther than him. If you held onto your Transcore-Tetra deck, anyway. None of his abilities are so good it's worth taking up a G3 slot for, and at least Transcore-Tetra provides a more explosive and more decisive finisher on your part. 
Thavas isn't bad, but it's not really providing the kick you need.

One Who Surpasses the Storm, Thavas
Well, it's Aqua Force, or as the English Dub calls is, AKwa Force, week.
Apparently the first Aquaroid to ever become a Rear Admiral, Thavas was considered a coward by many until he finally did something to gain their respect.
That's all I know for now.
I'm a bit miffed at Calgary Expo from this last weekend, so, bear with me this week.
Anyway, there's a mis-printing on this card.  The 2nd effect states that when you stride only the Vanguard gets the skill.  The real effect, dang it Bushiroad, stop screwing up with translations already, anyway, the real effect is when YOUR unit attacks, not THIS unit attacks.  So, even if you attack with rear guards, you get the effect.  Anyway, when the 4th attack that turn happens, you get to retire one of your opponent's units.
Two downsides to this, 1: Has to be exactly the 4th attack, can't be 4th or greater, which would be awesome! and 2: you pick three units and your opponent gets to choose one to retire.  Course, later in the game, you can start getting rid of important units, but it's still slightly annoying.
The GB2 skill is actually pretty good.  One of the few vanguards that gain crits that don't suck.  Yay!  Sadly, it's a bit slow, but it does have Silent Tom's ability at least.
So, that's probably why we're seeing an upswing of Grade 1 and 2 units with extra ability to guard these days.  Hmm...
Only problem is, well, Aqua Force has a lot of good bosses and this has to compete against them.  But, at the same time, well, it does a pretty good job at competing against them.
I guess I can't complain, it's better than some of the Aqua Force bosses, that's for sure.
Rating: 3.5/5


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