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Halberd Revenger, Perdur -
Nov. 3, 2014
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Choose two of your rear-guards with "Revenger" in its card name, and retire them] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets [Power]+10000/[Critical]+1 until end of that battle.
[AUTO]:[Counter Blast (1)-card with "Revenger" in its card name] When this is placed on (VC), you may pay the cost. If you do, search your deck for up to one grade 1 or less card, call it to (RC) in the same column as this unit, and shuffle your deck.
Ratings are based
on a 1 to 5 scale.
1 being the worst.
3 ... average. 5 is the highest rating.
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Welcome to United Sanctuary
Disappointment Week! Fighter's Collection did almost
nobody any favours (I say 'almost' because there's like,
what, THREE that don't suck) and today we review some of
the most boring cards of the set. First is Halberd
Revenger, Perdur. Limit Break is to sack 2 Revengers and
Counterblast 1 on attack to gain 10k and a Crit. Second
normal skill is when you ride him, Counterblast 1
Revenger to summon a new rear-guard.
Limit Break: LGCSSG.
Normal skill: it's
basically just a mini Judgebau in that you can fetch a
Black-Winged Swordbreaker for a straight +2 for CB1. But
grind really isn't enough in today's meta, so in absence
of its near useless LB all it is a field filler, or a
A resounding 'meh' rings
around the room in which I type.
Halberd Revenger, Peredur
It's the United Sanctuary week this week, folks...
And boy, this week... Well, let's get started,
Well, Peredur here, the Limit Break is very similar to
Phantom Blaster Dragon and Gust Blaster Dragon, so, you
know, when attacking, CB, kill rear guards, gain 10K and
+1 crit. Only useful if you're sure your opponent
doesn't have a perfect guard in hand. At the very
least, this one is an appropriate cost, with only 1 CB
and 2 revengers to kill to get the effect.
Still, the limit break isn't anything special, seen it
before. But the other skill, well, this is one I
don't mind. When placed on V, you can especial
counterblast 1 to call any grade 1 or lower unit from
the deck and put it behind this unit.
Well, first of all, it doesn't say Shadow Paladin or
Revenger, so... Any Grade 1 unit from any clan
could work, but, again, why would you want to do that?
At the very least, Lord is no longer a thing, so that's
nice at least.
But the best use is, of course, Blackwinged Swordbreaker
to draw a card when you put this into play.
Over-all, I think the non-LB skill is better than the LB