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Stealth Dragon, Dreadmaster

- #BT01/069EN (C)

Date Reviewed: May 31, 2014

text: See Below

Rating:  4.00

Ratings are based on a 1 to 5 scale.
1 being the worst.  3 ... average.  5 is the highest rating.

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Go Rogue,
Go Pro

What's up, Rogue Squad?! So for Saikyo's Least Favorite Week, we're going to actually take a look at a card from the first ever set. Why? Because it's was femmes unplayable until when his clan was released in Set 13:

Stealth Dragon, Dreadmaster
Power: 7000
Grade 1
Clan: Nubatama
Race: Shadow Dragon (one of only two in the game)
[AUTO](RC):[Counter Blast (1)] When an attack hits during the battle that this unit boosted a źNubatama╗, if the number of cards in your hand is less than your opponent's, you may pay the cost. If you do, your opponent chooses a card from his or her hand, and discards it.

...god this card is so good, it's not even funny. Now, I'll acknowledge the one main drawback it has: you need to have less cards in your hand than your opponent; equal to or higher does nothing, but that's how Nubatama works; they're made to make like the bass and drop the opponent's hand, and Dreadmaster does that perfectly. How? Simple actually: have his boosted attack be before Drive Checks and have the attack aim for the weakest target. Why? Because Dreadmaster doesn't have that stupid restriction where the boosted attack has to hit the Vanguard! As long as it hits and you have less cards in your hand than your opponent, then you make your opponent drop a card. Combine that with the new binding-no-Jutsu that the ninjas picked up, and the opponent will have a small hand size relatively early game and can probably retain that minimal handsize for a good amount of the game.

If you have these lying around in a tin or shoebox and need some Grade 1's, then what are you waiting for?! Put these in your ninja decks; they're the best Grade 1 pressure cards in the game!

Rating: 5/5
Art: 3.5/5 (it's pretty bright for a shadow dragon card...)
Next Time: Gundams...or Dragons?

Go Rogue...Go Pro!
...and DON'T be a Sackboy!!!

Stealth Dragon, Dreadmaster
Oh now I just feel old. Today we have a card that was released in the very first pack: Stealth Dragon Dreadmaster. When he boosts an attack that hits and you have less cards in the hand than the opponent's, you CB1 and the opponent then picks a card in their hand and discards it.
I like this card a lot because, well, I like pressure. If it's actually good and not restricted. Thankfully, this thing's live from the start and thus doesn't suck. You guard, you lose a card. Don't guard, and you lose a card. That's how pressure works. Now you may think "so what, I'll just toss a Grade 3 since it has no shield" I'm afraid it isn't as simple as that. Grade 3s are the go-to sacrifices for Perfect Guards, so Late Game, without them, the opponent will have to throw away units that have shield instead so really it all balances out potentially.
I like this card, particularly since the starter Kuroko is also a thing. Nubatama are shaping up to play a good pressure game. Now if only they got more triggers...


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