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Eradicator, Blade Hang Dracokid

- #BT12/059EN (C)

Date Reviewed: Mar. 27, 2014

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC)) [AUTO](RC):[Put this unit into your soul] When your opponent's rear-guard is put into the drop zone due to an effect from one of your cards with "Eradicator" in its card name, choose your vanguard with "Vowing" in its card name, and that unit gets [Power]+3000/[Critical]+1 until end of turn.

Rating:  2.50

Ratings are based on a 1 to 5 scale.
1 being the worst.  3 ... average.  5 is the highest rating.

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Eradicator, Blade Hang Dracokid

One of the MANY starters for Eradicators today. Blade Hang Dracokid. When you retire a unit with an Eradicator's skill, you move him to the soul to give a "Vowing" Vanguard (alliteration FTW!) 3000 power and Critical.


He's actually fairly decent. His ability sounds simple, maybe even terrible, but think about it. You drop something like Cho-ou or Rai-ou or some other card to retire a unit on Turn 3, which is Mid Game. You spring Dracokid. Now, you have bestowed upon your Vanguard the ability to either make the opponent eat 2 damage (which is worth it considering damage is worth about 1-2 cards in terms of guard), or -2 themselves early to avoid propelling to their death too soon. A fantastic option to have, considering both forms of Vowing require Late Game to do their thing, which is when Blade Hang is at its least useful. It's effectively turning Vowing into Daiyusha for 1 turn.


They don't guard, they eat enough damage that it's worth the initial -1. They guard, you've converted 1 card into at least 2 out of the opponent's, so it's lose-lose for them either way. Also consider that when you do spring him, it's Mid Game, which is when the opponent is less likely to have everything they need to stave Vowing off. More-so when Vowing should, with the right booster, be swinging for at least 21k with Dracokid's help at the Vanguard (so any 7k booster will make the column needed). Even if they block, it costs a lot of cards, which at the end of the day, is all you want.


He'll become more relevant when BT14 comes in and we get more Mid-Game retire options. Even then, for now, anywhere where Vowing is key, Blade Hang should go in too.




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