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Dragon Monk, Goku

- #EB09/009EN (R)

Date Reviewed: June 6, 2014

text: See Below

Rating:  2

Ratings are based on a 1 to 5 scale.
1 being the worst.  3 ... average.  5 is the highest rating.

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Go Rogue,
Go Pro

What's up, Rogue Squad?! So to wrap up our Dragon Week, we're actually taking a look at an old school card:

Dragon Monk, Goku
Power: 10000
Grade 3
Clan: Kagero
Race: Warbeast
[AUTO](VC):When this unit's drive check reveals a grade 3 «Kagerō», choose an opponent's grade 1 or less rear-guard, and retire it.

...I love how the flavor text for this card in this pack doesn't even try to hide on how this is supposed to be a reference to DBZ Goku. Anyway, Goku is a 10,000 Power, Grade 3, which isn't really recommended these days given on how easy it is to bully anything with that stat, and the effect to where if you Drive Check a Grade 3 Kagero, then you can, essentially, retire a booster on the opponent's field. I have some really mixed feelings about this card as I personally feel that his effect is really good as he's doing what Kagero does best: mess with the opponent's field. However, we need to take in account that it only works if you Drive Check a Grade 3. The average player runs about 7-8 Grade 3's, and by the time you get to Grade 3, you're bound to see half of them at the very most, so that minimizes the probabilities of pulling this off as your run of the mill Heal Trigger's odds. That and in a month or two, we're going to have Dauntless Dominate Dragon "Яeverse", which is essentially a souled up version of him with better stats and the ability to Crossride.

A few years ago, this card would've been awesome and a very good rogue deck, but nowadays, he's very overlooked as Kagero has a few handful of bosses that are just overall better than him...

Rating: 2/5
Art: 3/5
Next Time: Gundams...at least it better be!!!

Go Rogue...Go Pro!
...and DON'T be a Sackboy!!!

Dragon Monk, Goku
Ah, I remember this thing. Drive Check a Grade 3 Kagero and kill an opponent's booster? Hard to believe I passed him over for Aleph and Blazing Flare back in the day. What a fool I was.
Back in the day, he was an overlooked engine of death. The capacity to get more out of the Drive Check and kill things for no cost made him deadly. Combined with other units like Berserk Dragon to kill attackers Goku can't touch, and you had a chain reaction that could clean the opponent up. Obviously NOW, he ain't so hot, considering there are now units who can either pack a skill that's more of a decisive game-ender, or there's other cards who can kill things guaranteed every turn rather than rely on chance to do it. However, he's a great beginner's option.
All that's left is for me to wonder why Vague was first. We could have ended the week on a high...


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