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Regalia of Wisdom, Angelica

- #TD13/001EN

Date Reviewed: June 30, 2014

text: See Below

Rating:  2.75

Ratings are based on a 1 to 5 scale.
1 being the worst.  3 ... average.  5 is the highest rating.

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Go Rogue,
Go Pro

What's up, Rogue Squad?! For this week, we're going to take a look at the new exclusives in the newly released Genesis trial deck, and what better way to start the week than with the boss?

Regalia of Wisdom, Angelica
Power: 11000
Grade 3
Clan: Genesis
Race: Human
[AUTO] Limit Break 4 (This ability is active if you have four or more damage):[Soul Blast (3)] When a «Genesis» rides this unit, you may pay the cost. If you do, draw two cards, and choose your vanguard, and that unit gets [Power]+10000 until end of turn.
[AUTO](VC):When this unit attacks a vanguard, Soul Charge (1), and this unit gets [Power]+1000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

...this is actually pretty basic compared to the first Break Ride of Genesis, Himiko, but if we had to choose one, which one would prosper? Personally, I see Angelica's Break Ride as an excellent card on a defending style of Genesis where drawing cards for aggressive defense is the name of the game like the Artemis Ride Chain or for a certain other card that's about to be released in the next month or so, where this card essentially becomes part of a Crossride. Aside from that, Angelica is just an okay card though the payment of blasting 3 Soul is still costly even in a Genesis situation.

With that said, if you have room to use it, then it'll definitely be better then using Saffron to say the least.

Rating: 3.5/5
Art: 4/5
Next Time: *insert hint here*
Go Rogue...Go Pro!
...and DON'T be a Sackboy!!!


Regalia of Wisdom, Angelica


Man. I really need to open my email more, I didn't get to review this until TODAY.


Anyway, it's Trial Deck 13 week, where we review the newest stuff to come out of the Trial deck for the Genesis clan. And starting our week off is Angelica, for the new and soon-to-be-expanded on Regalia series. She's a Break Ride, that at the cost of Soulblasting 3, lets you draw 2 cards, and grant the Vanguard 10k. (Note that it's similar to Mordred Phantom in that if you don't pay, the Vanguard doesn't even get 10k. Oh, and she soulcharges 1 on attack, as per usual for soul-dependent decks.


In a vacuum, she really doesn't stack up to me. Her only real purpose is to be a Crossride base for one of the new aces in BT14, but apart from that, having to be nearly dead and yet paying costs for the purpose of expanding Late Game for longer doesn't sound that great. When you're nearly dead, so should your opponent. You want to end them before they end you. She doesn't really bring enough to the table to use her anywhere other than in the upcoming Minerva deck and even then it's possible Himiko will accomplish more despite the lack of a 13k body option.


I don't like Angelica, but you know you'll have people paying for her for ludicrous prices.




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