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Nouvellecritic Dragon

- #EB09/006EN (RR)

Date Reviewed: June 19, 2014

text: See Below

Rating:  2.25

Ratings are based on a 1 to 5 scale.
1 being the worst.  3 ... average.  5 is the highest rating.

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Go Rogue,
Go Pro

What's up, Rogue Squad?! So for today's Card of the Day, we're looking at the last holo in the Kagero extra booster:

What's up, Rogue Squad?! So for today's Card of the Day, we're looking at the last holo in the Kagero extra booster:

Nouvellecritic Dragon
Power: 9000
Grade 2
Clan: Kagero
Race: Flame Dragon
[AUTO]:[Counter Blast(1) & Choose a card named "Transcendence Dragon, Dragonic Nouvelle Vague" from your hand, and reveal it] When this unit is placed on (VC) or (RC), if you have a «Kagero» vanguard, you may pay the cost. If you do, choose one of your opponent's rear-guards, and retire it.

...meet the updated version of a Berserk Dragon. Much like Berserk, Nouvellecritic has the Grade 2/9,000 Power with a retiring effect though it is done a bit differently. Instead of Counterblasting 2, you Counterblast 1 and reveal Dragonic Nouvelle Vague, but instead of only Grade 2's or lower, you're allowed to retire anything regardless of Grade! I definitely see this as an improved Berserk Dragon, but it's just so unfortunate that it is restricted by the fact that you have to use it with Nouvelle Vague and can't really use this card that freely as Berserk Dragon.

Aside from that, this is definitely an excellent card for Kagero, and if you're playing Nouvelle Vague, then you should definitely be using this.

Rating: 4/5
Art: 5/5 (The Nouvelle series has some excellent artwork)
Next Time: Since when did the Irish have to do with anything from the German?

Go Rogue...Go Pro!
...and DON'T be a Sackboy!!!

Nouvellecritic Dragon
Third card of the week is the new support for Vague. When it appears, reveal a Vague in your hand and Counterblast 1 to kill anything the opponent has.
The return’s good enough, I suppose, and if it means that the Vague in your hand isn’t dead, fair dos. Combine this with Roman and you’ll have a ride on turn 3 to choose from.
Apart from that, not much to say. Running Vague means taking liberties (I actually only figured out yesterday WHY I couldn’t get myself to like Vague as much as goddamn everyone else seemed to) such as less attackers to call and the wonky ratio, but at least Critic can get something out of it.


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