What's up, you guys?! It's Friday and time to wrap up
our Nova Grappler week with a sure fire staple...
Clan: Nova Grappler
[CONT]: Sentinel (You may only have up to four cards
with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a źNova Grappler╗ from your hand, and
discard it] When this unit is placed on (GC), you may
pay the cost. If you do, choose one of your źNova
Grappler╗ that is being attacked, and that unit cannot
be hit until end of that battle.
...so in short, we have the Sentinel of Nova
Grapplers. Personally, I've always seen
Sentinels/perfect guards as an essential card to have in
any deck. Have a threat that's at 30,000 or higher?
Perfect guard it. Have something with an annoying effect
if it hits? Perfect guard it. Have that guy at your
locals come in and destroy a person's collection "on
accident"? Well...you can't quite perfect guard
THAT...but still, the point is that Sentinels are a
Vanguard fighter's best friend as it can help save the
game for you.
Art: 4/5 (All Sentinels have some pretty stellar
Next Time: Ummmm...more cards...?
Go Rogue...go pro!
...and DON'T be a Sackboy!!!