What's up, you guys?' It's finally time to talk about
some Set 11 cards, and today, we have...
Prophecy Celestial, Ramiel
Clan: Angel Feather
[AUTO] Limit Break 4 (This ability is active if you have
four or more damage):When an «Angel Feather» rides this
unit, choose a card from your damage zone, put it into
your hand, and put the top card of your deck into your
damage zone, and choose your vanguard, and that unit
gets [Power]+10000 until end of turn.
[AUTO](VC):When this unit attacks a vanguard, this unit
gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit without a same
clanas this unit, this unit cannot attack)
...so we're starting off with the Angel Feather Break
Ride? It's definitely an interesting card seeing how it
not only gives you the generic +10,000 power, but also
lets you take any card in your Damage Zone to your hand
and puts the top card of your deck to the Damage Zone.
This can get really abusive depending on if you have any
Pegasei on the field to gain or also an impact when
added with Celestials.
There are other details about this card, but it's
pretty simplistic and only adds onto Ramiel's overall
Art: 4/5 (Angels do have the better artworks in the
Next Time: Celestial Queen...?
Go Rogue...Go Pro!
...and DON'T be a Sackboy!!!