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Dark Metal Dragon

- #BT04/009EN

Date Reviewed: Oct. 24, 2013

[AUTO](VC):When this unit's drive check reveals a «Shadow Paladin», this unit gets [Power]+2000 until end of that battle.

Rating:  1.0

Ratings are based on a 1 to 5 scale.
1 being the worst.  3 ... average.  5 is the highest rating.

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Go Rogue,
Go Pro

What's up, you guys?! So apparently, I'm no longer alone on writing cards...awesome!!! I was wondering when someone else would also add in their two cents! Anyway, it's time for Thursday's Card of the Day with...

Dark Metal Dragon
Power: 10000
Grade 3
Clan: Shadow Paladin
Race: Abyss Dragon
[AUTO](VC):When this unit's drive check reveals a «Shadow Paladin», this unit gets [Power]+2000 until end of that battle.

...so in a sense, this is basically a Shadow Paladin version of Flare Whip Dragon, but what it gains from checking for a Clan in stead of a race it lacks in Power. With Flare Whip Dragon, now that Set 11 is only days away and you can make a Flame Dragon deck, it can be at least 16,000 by itself without boost or actual triggers going off, but with Dark Metal Dragon, it becomes 14,000 by itself. Now there isn't anything wrong with that, but the thing is that Shadow Paladins have SO many different choices for a Grade 3 lineup that playing this is obsolete to begin with when you can play either of the Phantom Blaster cards, Il Dona or even the lesser used The Dark Dictator.

In short, this card is overshadowed for a very good reason as it shouldn't really be used...at all.

Rating: 1/5
Art: 2/5 (Never understood where exactly the body began and ended at times...)
Next Time: I always thought Salamanders were just regular lizards and not lizards that are on fire 24/7...

Go Rogue...Go Pro!
...and DON'T be a Sackboy!!!


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