Pojo's Cardfight!! Vanguard news, tips, strategies and more!

Pojo's Cardfight Vanguard Site

Pojo Home
Cardfight Home
Message Board
Card of the Day
Cardfight News
Contact Us

Saikyo Presents:
Cardfight!! Bad-guard


This Space
For Rent

Pojo's Cardfight!! Vanguard
Card of the Day
Check out our Message Boards where you can trade cards, discuss deck ideas, discuss upcoming tournaments and a whole lot more.


Super Dimensional Robo, Dailady

- #BT05/076EN (C)

Date Reviewed: Oct. 16, 2013

[AUTO](RC):When this unit's attack hits a vanguard, choose one of your źDimension Police╗, and that unit gets [Power]+3000 until end of turn.

Rating:  2.00

Ratings are based on a 1 to 5 scale.
1 being the worst.  3 ... average.  5 is the highest rating.

Back to the main COTD Page


Go Rogue,
Go Pro

What's up, you guys?! It's Wednesday and time to continue Power Rangers...I mean Kaman Rider...I mean Gogaigar...I mean Dimension Police week here on COTD! Today, we have...

Super Dimensional Robo, Dailady
Power: 9000
Grade 2
Clan: Dimension Police
Race: Battleroid
[AUTO](RC):When this unit's attack hits a vanguard, choose one of your źDimension Police╗, and that unit gets [Power]+3000 until end of turn.

...Dailady is probably the one Dimensoinal Robo that is least used. Why? Well, it's because the Dimensional Robo legion is already so supported that there's practically no need to play this, but with that in mind, let's take a look at her.

Whenever she hits the Vanguard (as rear-guard only mind you), you can give another Dimension Police unit +3,000 power. A few clans have their own variants of this card like Neo Nectar for example, but the one thing that makes this one slightly superior than the other clan counterparts is that she is a Dimensional Robo, and anyone that knows better knows that sometimes, it's just a matter of being part of a Legion that can tip things to your favor. The downside, however, was what I mentioned earlier: with the immense amount of support that Dimensional Robos have and will soon receive, there's really no room nor reason to play this. The 3,000 power boost is nice, but most Vanguards need to get a 4,000 boost or higher to unlock their abilities, so this just makes them a bit off from getting their effect. Also, since this has to hit the Vanguard, if they check a trigger as damage, then that makes this effect practically pointless.

Overall, this card had potential when this came out, but now, it's rarely used for a reason.

Rating: 2/5
Art: 3/5
Next Time: When you go swimming, don't forget your swimpants.

Go Rogue...Go Pro!
...and DON'T be a Sackboy!!!


Copyrightę 1998-2013 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.