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Yggdrasil Maiden Elaine

- #TD01/014EN

Date Reviewed: May 6, 2013

(You may only have up to four cards with "HEAL" in a deck.)

Ratings Summary

Rating: 4.33

Ratings are based on a 1 to 5 scale.
1 being the worst.  3 ... average.  5 is the highest rating.

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Yggdrasil Maiden Elaine

Elaine is quite possibly the most default choice of card to put in a Royal Paladin deck. She is currently the only heal trigger available to the Royal Paladin clan and, while playing heal triggers is technically optional, most players will opt fit a full four into their decks. Outside of being a heal trigger, Elaine is vanilla with the typical 5k power/ 10k shield found on most grade 0, non-draw trigger units.

If you want to play Royal Paladins with heal triggers, then you play Elaine. There really isn’t any more to say than that.

Rating: 5/5 – Its the only Royal Paladin heal trigger available (in the TCG).

"Gale" Gaylord
Er uh... hi? This is an oddball for sure.
There's not a whole lot to say. Heal Triggers play an important role in the vast majority of decks, as they keep you in the game longer and, if activated after a counterblast, effectively provide a free unflip so as to allow more wiggle room for skill usage. Elaine herself is nothing special amongst her kin, nor do I particularly like her visual aesthetic (Enthusiastic Jewel Knight, Polly should be showing up later this year; she's a beauty), but you're going to be playing 4 more often than not anyway...

Go Rogue,
Go Pro

What's up, you guys?!  So I honestly thought we were going to write about the new Set 8 cards...my bad!  :P  With that in mind, here's what we are reviewing...
Yggdrasil Maiden, Elaine
Power: 5000
Grade 0
Heal Trigger
Clan: Royal Paladin
Race: Elf
(You may only have up to four cards with "HEAL" in a deck.)
                Nothing against this card, but why review something that we all would instinctively into our decks?  Seriously, this card is a true definition of a staple card for ANY clan...well, at least in this case, Royal Paladins, but whatever!  She's a freaking Heal Trigger, and while most players say the Critical Triggers win games, Heal Triggers can just as easily make those Critical Triggers null and void.  I really can't say much on this aside from the fact that unless you want to play YOLO triggers (Heal-less), you play 4 of these.  Period.
Rating: 5/5
Next Time: What SHOULD'VE been in our Grade 1; 7000 power week!
Go Rogue...Go Pro!!! 


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