|  WarLycan36
 
 Go Rogue,
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 | What's up, you guys?! So for the next 2-1/2 weeks, 
						Pojo told me to make my personal Top 10 Cards of 2013, 
						and let me tell you, this was, by far, the TOUGHEST list 
						I had to make seeing how we're talking about Sets 5, 8, 
						9, 11 and the newly released 10 along with Comic Style 
						Vol. 1, Dazzling Divas, Infinite Phantom Legion, 
						Celestial Valkyries AND the Aqua Force, Liberator and 
						Eradicator trial decks, so in short, I have a LOT of 
						cards at my disposal and I had to pick only 10, so if 
						your favorite isn't on here, then I'm sorry, but odds 
						are, it was definitely an honorable mention, which I 
						will put up on my #1 pick, so stay tuned! Until then, 
						let's go with #10... Bad End DraggerPower: 11000
 Grade 3
 Clan: Spike Brother
 [AUTO] Limit Break 4 (This ability is active if you have 
						four or more damage):When a «Spike Brothers» rides this 
						unit, choose your vanguard, and until end of turn, that 
						unit gets [Power]+10000 and "[AUTO](VC):When one of your 
						«Spike Brothers» rear-guards attacks, that unit gets 
						[Power]+10000 until end of that battle, and at the end 
						of that battle, put that unit on the bottom of your 
						deck.".
 [AUTO](VC):When this unit is boosted by a «Spike 
						Brothers», this unit gets [Power]+2000 until end of that 
						battle.
 [CONT](VC/RC): Lord (If you have a unit without a same 
						clan as this unit, this unit cannot attack)
 ...this one is definitely my sleeper hit of my list 
						seeing how this card, along with honorably mentioned 
						Dudley Mason, were able to bring Spike Brothers into the 
						tournament scene alone. The pure fact that you can 
						actually put Triggers back into your deck with the Break 
						Ride can be insane seeing how it increases your 
						probability of hitting said triggers if you are able to 
						shuffle your deck later on, which can be easily done 
						with what I think is the best card to Break Ride into 
						with this, and that's Demonic Lord, Dudley Emperor. If 
						you Break Ride into Dudley Emperor, then you can 
						potentially be attacking with 5 attacks that are 21,000 
						power OR HIGHER! Don't Believe me? Well, here's the 
						combo: 1.) Break Ride into Dudley Emperor2.) Call 2 Juggernaut Maximums
 3.) Attack with said Juggernauts (Soulblasting is 
						optional, which would put them at 26,000 each then). I'd 
						personally do it without boost, so they're harder to 
						guard after a few steps
 4.) Attack and use Dudley Emperor's Limit Break to fill 
						the Soul and call back the 2 Juggernauts (Boosted with 
						Wonder Boy, this is 31,000).
 5.) Attack and boost the 2 Juggernauts for the other 2 
						attacks (Each 26,000-34,000 depending on booster NOT 
						including Trigger Checks).
 Do I prove my point? The major downside with Bad End 
						Dragger, however, is that he leaves your front line 
						completely vulnerable at the end of the turn, so when 
						you Break Ride, you better try to go for game unless you 
						will be stuck trying to recover from the Break Ride. Rating: 4/5Art: 4/5
 Next Time: #9 will have you sing along with her...
 Go Rogue...Go Pro!...and DON'T be a Sackboy!!!
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