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Machining Stag Beatle
April 12, 2013
[AUTO]:When this unit is placed on (VC), choose up to two «Megacolony» with "Machining" in its card name from your soul, call them to separate (RC) as [Rest], and increase this unit's [Power] by the sum of the original [Power] of the units called with this effect until end of turn.
Ratings are based
on a 1 to 5 scale.
1 being the worst.
3 ... average. 5 is the highest rating.
Back to the main COTD
What's up, you guys?! it's about time we wrapped up
this week of Extra Pack 1 with...
Machining Stag Beetle
[AUTO]:When this unit is placed on (VC), choose up to
two «Megacolony» with "Machining" in its card name from
your soul, call them to separate (RC) as [Rest], and
increase this unit's [Power] by the sum of the original
[Power] of the units called with this effect until end
The fact that this card can potentially get to 30000
by himself is just scary (calling 2 other Stag Beetles
from the soul). With that being said, you'd only want to
make that to 30000 if you are REALLY being desperate.
You normally would call a Worker Ant with this that way
whatever you do decide to call can still at least attack
that turn. With all this in mind, there is one downside
to this, and that's the fact that while it may sound
frivolous to worry about, it does cost you two cards in
the soul, so if you do decide to ride into another Stag
Beetle, your options for calling other units will become
slightly trickier seeing how you'd have that first Stag
Beetle and either nothing else if your're unlucky or
whatever you would soulcharge with Machining Mosquito.
Is this a bad card though? Not at all, but it's
definitely an under rated card if a player does not know
how to play around these crazy mecha-bugs.
Next time: Me winning the team league at my locals!
Go Rogue, Go Pro!