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This is a cool Book!

Pojo's Pokemon Card of the Day

Sorry, we don't
have this card

Furret - Team Rocket

Date Reviewed: 11.09.04

Ratings & Reviews below

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.


Modified 2.5/5 - It has potential, but not as good as Pidgeot or Delcatty lines. It has a decent attack as well.

Draft - 4.5/5 - I saw somebody played this at the Prerelease, and it is incredible. You can get the key cards you need to acheive victory every game.

Young John 
Unlimited: Not really worth it, this is a cheap version of Cleffa I guess... and it's a stage 1. 1/5
Modified: A little better here I guess... I dunno I'm not really a fan of the stage ones that have no purpose other than being a good pokemon to have early on. If you're gonna play this, play Linoone over this.
Limited: Okay, here it's awesome... he searches out what you need... chances are you can give up three cards for what you need. 5/5
Furret is a bad card. RS Linoone is better.  Let's compare them.  Furret shuffles in 3 cards and then you choose 3 cards and put them in your hand.  Linoone just gets 2 cards with no drawback.  In a deck, you'll usually find that all the cards in your hand are necessary. Sure there could be that extra card in your hand, but shuffling those cards in does not accomplish deck thinning, which is what Linoone does.  Plus you will not have 3 useless cards in your hand to just give away.  If you shuffle in any other card you'll be shuffling in a necessary card and getting a necessary card in exchange, so you'll be back to square 1.  Plus with Furret you'll just keep drawing the useless cards over and over if you keep shuffling them back in, so it really does nothing. It's just that trading 3 cards for 3 cards gives you less net gain than Linoone does, which is why Linoone is better.
Furret's 2nd attack is fun.  If you flip heads you can KO any colorless weak dragon in 1 hit, but it's risky. This card is pretty much only good for draft format.
Sentret is nice though, since you can be searching for Pokemon turn 1 of the game.
Unlimited - No reason to use this.  Computer Search and other cards can search for stuff better than an attack by Furret. 1/5
Modified - Use Linoone instead of this. Getting 2 cards with no drawback is better than getting a net gain of 0 cards with Furret. 1/5
Limited - Great here.  Sentret searches for stuff you need, then Furret searches for whatever you need to win the game. 4/5

Furret fetching service returns to Modified with this card and it's nice to have him back.
Get any three cards at the cost of your worst three cards! With the current size of hands in todays game, this is pretty good in today's enviorment. Of course, having to spend an attack on it is a bit of a drawback, but if you can get Furret out on turn one (via Rare Candy) or turn two, you can be in great shape early on.
In Unlimited having to spend an attack on this is not as good, but still, very effective if Slowking is a big worry. Also, his second attack gives you a chance at taking out Rayquazza ex in one shot.
Finally, in Limited Draft, being able to pull any three cards out of your deck is priceless!

Unlimited: 3/5
Modifed: 4/5
Limited: 5/5

Johnny Blaze
Furret - One card that will make or break this set. Furret’s Quick Change attack lets you choose up to 3 cards from your hand and search your deck for that many cards and put them into your hand. Let me see you get to take any 3 cards from your deck and put them in your hand for exchange of 3 useless cards. Really how can you go wrong?

Its 2nd attack, Quick Tail Smash is good too. CC for 30 that alone is good enough. But for a coin flip you can do 80 damage for a heads. On a flip of tails though, Quick Tail Smash does nothing.

Unlimited: 3/5 – 2 for 80 is no joke in this fast moving environment that is called Unlimited. Heck back in the early days everyone was talking about BS Hitmonchan’s 1F for 20. For CC you can do an auto 30 just enough to KO those annoying babies. Furret even has an abundance of HP to take 1 Smash Punch from Tyrogue. On top of that, his Quick Change attack is a great way to get cards if you are up against a Slowking deck.

Modified: 4/5 – The new Sentret makes it easy to find Furret then take any 3 cards from your deck in exchange for those in your hand is just too good. Plus its cheaply costed Quick Tail Smash can deal nice damage to all those Colorless weak Dragon Types.

Limited: 5/5 – I might be biased but Furret/Sentret is the sole reason that I won the Pre-release that I attended. I was running a 2/1 Dark Muk, 2/1 Dark Weezing, and 1/1/1 Dark Amphy, got all my evolutions with Furret and was always set up by Turn 4 sometimes sooner. Once Furret takes a licking its Quick Tail Smash can kamikaze for 80 before this little fuzzy creature is taken out.



New Feature: If you think this review is too long to read, just skip straight to the scores and then read the summary for a concise overview!  Yes, the summary now lives up to its name.


Name: Furret

Set: EX: Team Rocket Returns

Card#: 22/109

Type: Colorless

Stage: 1 (Evolves from Sentret)

HP: 80

Weakness: Fighting

Resistance: None

Retreat: C

Attack#1: (C) Quick Change

Choose up to 3 cards in your hand and put them on top of your deck.  Then, search your deck for that many cards and put them into hand.  Shuffle your deck afterward.

Attack#2: (CC) Quick Tail Smash [30]

Before doing damage, you may flip a coin.  If heads, this attack does 80 damage instead.  If tails, this attack does nothing.

Name: Sentret

Set: EX: Team Rocket Returns

Card#: 75/109

Type: Colorless

Stage: Basic

HP: 50

Weakness: Fighting

Resistance: None

Retreat: C

Attack#1: (C) Friend Search

Look at the top 5 cards of your deck.  Choose a Basic Pokémon or Evolution card you find there, show it to your opponent, and put it into your hand.  Put the 4 other cards back on top of your deck.  Shuffle your deck afterward.

Attack#2: (C) Surprise Attack [20]

Flip a coin.  If tails, this attack does nothing.


Attributes: Furret is a Stage 1 Colorless Pokémon.  This is the only Furret legal for Modified, and the old ones aren’t good enough for Unlimited. Being a Stage 1 means that this card will require certain “price breaks” when it comes to its other stats and abilities.  The reason for this is that it requires more effort to get a Stage 1 into play than a Stage 2.  Since this Pokémon is the final Evolution Stage for its line, it should receive a bit more of a boost than an intermediary Stage 1, like Seadra or Charmeleon.  It has a solid basic in this set: Sentret can’t do much damage, but it has a nifty searching attack.  With these things in mind, let’s look at the other attributes.


It is Colorless.  Now that they appear to be treating “Colorless” as its own type, instead of a lack of type, this has become an advantage for the Modified Format: there is almost no Resistance, but some Weakness.  In Unlimited, Unown N and Sprout Tower can reduce the damage Colorless Pokémon do, but are rarely seen, and neither Colorless Weakness nor Resistance are seen.  All in all, being Colorless is a little bit of an advantage in Modified and a slight disadvantage in Unlimited.


Furret’s HP is 80.  Where this merely an intermediate Stage 1, it would be solid, if not a little good.  This is the final form of this Pokémon, however, it is at best average, and is possibly on the unhappy side of the HP curve.   This ties into the Weakness: Fighting.  So any Fighting Pokémon that can hit for 40 can OHKO you.  Compare this to if its HP had been 90: 50 damage flat usually only comes from a main attack.  We have no Resistance, which is automatically the worst.  So as you can see, Furret comes across as a tad Fragile.


Now for Furret’s final attribute, its Retreat Cost.  It just needs to discard a dingle Energy to retreat.  Looking forward to the cost of its attacks, this is definitely nice.  It needs at most two Energy to attack, and has something for one, so a single Energy is extremely easy to pay.  So to summarize the attributes, the Stage is neutral


Abilities: The first attack is solid: Quick Change is up to a triple Computer Search in a sense.  Still, this is an attack on a Stage 1, and this is what makes it unreliable-a fringe benefit of running Furret.  Quick Tail Smash is a good attack, though I wouldn’t build a deck around it.  You put enough Energy into it for 20 damage and you get either a reliable 30.  You can also risk it on a coin flip.  So, just using the Energy, that would still only give you (20 times 2) 40 damage.  Using the attacks real base damage, it would be (30 times 2) 60 damage.  Instead, you get 80 damage.  So like I said, it’s a good attack.  However, we must remember that this is a Stage 1, which makes it still a good attack, but then factor in that this is the only offensive attack on the card, which means its respectable attack.  Sadly, these attacks lack a lot of synergy, other than both being inexpensive.


Uses/Combinations: This is a “supporting Pokémon”.  It shouldn’t be the focus of your deck, but should help you set up.  You’ll still need draw power when relying on Quick Change: even if you wait and Evolve normally, your hand only is six cards if you just attach a single Energy.  It’s enough to set up simple things, but anything complicated (read, more than just a bunch of Energy or an Evolution).  The attack makes it okay for opening/closing, but that should be thought of as a perk and not the card’s true calling.




Unlimited: 1.75/5-It wants to be good, and if it were a Baby, it’d probably replace Cleffa (quality over quantity).  As a Stage 1, it’s too much effort for the return.  And of course, Tyrogue smacks it hard.


Modified: 3.25/5-I can see certain decks running this to help set-up.  Nothing specific, just those that need key cards at the right time.  Most will just stick with Dunsparce and Delcatty though.


Limited: 4.5/5-It’s a prime pull here.  Sentret is a great common for this format, so you have a decent shot of being able to run this even though it’s a “Rare” Evolution.  Quick Search is great for setting up whatever other goodies you pulled, while Quick Tail Smash can either whittle away at their Pokémon or go for annoying OHKO’s (I know this from having it used against me).



The new Furret is meant to support another Pokémon line.  It’s got enough HP to survive one or two hits from other early game Pokémon (unless they are Fighting), and has two inexpensive attacks useful for this time period.  Quick Search can set up your main line with ease, while Quick Tail Strike can go for an early lead in prizes. is here to provide guidance to all Pokemon trainers out there.  Whether it's the Gameboy Game, N64 or the Trading Card Game, provides all the wisdom you desire. 

If you have cool game tips, a killer deck, or breaking news ... send them to us.  We'll post it on the site ... and give you all the credit.  


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