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Pokemon Card of the Day
& Reviews below
Ratings are based
on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
Now for the moment you've all been
waiting for... the review or Horsea's evolution Seadra. And for
the first time ever mind you. I know we have been waiting forever
for a Seadra to grace the pages of PoJo's COTD.
Unlimited- It does meet the magic 70 HP, but it is a Stage 1, so I
am going to have to take off points. More points taken off for
weakness to Electabuzz for the third time this week. Extra credit
for economical energy usage. *CC* for standard agility is very
nice, as is water *CC* for 40 damage. I almost said Kingdra who
when I saw this card. Not bad, not bad at all... 2.75/5 here.
Modified- Not much changes, you lose some of the weakness factor
once again. 3/5
Limited- 70 HP is good, the one retreat is doable, and the
weakness in managable. Splashable first attack and a semi-splashable
second attack all make for a good draft card. The Horseas aren't
bad on there own in draft either.
1 (evolves from Horsea)
(CC) Agility 
Flip a coin.
If heads, prevent all effects of an attack, including damage,
done to Seadra during your opponentís next turn.
(WCC) Waterfall 
This is one of two Seadra in Dragons, so it has some
competition, but Iíll come back to that later. HP is 70,
minimum I find works for a Stage 1-itíll get it by, but itís
tight (as in there is not much room for error). Itís a Water
Stage 1. Being a Water Pokťmon is good-Resistance exists but is
not everywhere, and in Modified, at least, Blaziken variants are
some of the top decks. Electric weakness is iffy for Modified,
and bad for Unlimited. No Resistance is the worst Resistance.
A retreat of one is nice and easy to pay.
Agility is a nice, simple attack. You pay for 20, but get a
small bonus on a heads. Waterfall also has a small (+ 5 damage)
bonus to it. These are decent bonuses for a Stage 1.
Hereís where it really falls flat. The main use for Seadra is
for Neo Revelation Kingdra (in Unlimited) and Kingdra ex (all
formats) to evolve from. Since those Pokťmon have the beautiful
attack of Genetic Memory to access older moves, the Seadra used
is very important. Since energy costs donít matter for the
attack, for just one Energy, the
other Seadra in this set (with identical attributes but
different attacks) can hit any Pokťmon in play for 30Ö not your
own, wise guy. :-P Anyhow, this is enough to put the hurt on
early in Modified and snipe Babies on the bench in Unlimited.
So this guy really is only good for draft.
1.5/5-Better choices are available, and it still wouldnít be
that great if it were the only option.
2.5/5-Better do to the (relative) slower pace of the format.
3/5-Here Itís a solid Pokťmon in its own right, but it the other
version is still better (itíd be like a 3.5 to a 4/5)
Solid, but it
gets showed up by its relatives. If it could do more straight
damage, or had some nifty effects, it could have competed, but
while solid, it wasnít solid enough.
Most of my reviews will be based on the eon format since unlimited
is dead. Ok so here's Seadra, the inferior Seadra. If you're
making a Kingdra deck, don't use this one. Use the #39 Dragon one
instead that can do 30 damage to any pokemon.
This one can do agility for 20 damage and a flip, which is good,
but you should only use that attack if it KOs the defending
pokemon in the process. Otherwise if you flip tails, youll be
sorry you didnt attack with Kingdra ex's 90 damage attack.
As a Kingdra you could use the seadra's attacks for 1 energy, so
40 for 1 is very good for the cost. You could keep attacking for
40 until Kingdra is heavily damaged, then Pokemon Nurse/Pokecenter
So don't use this Seadra. If you want to get an effect like
agility, use Kingdra's genetic memory and copy your AQ Horsea's
Unlimited-Good for a Kingdra Neo3 or Kingdra ex deck? Yea it
could work. It's immune to ER and SER since its attack costs only
1 energy. But I would still like the other Seadra better for
this. Kill babies that are sitting on the bench. And personally
I would never use Kingdra in unlimited because rain dance pwnz it
Modified-I wouldnt use this Seadra. Use the other one like I said
many times before.
Picking off their bench for 1 energy is VERY good. Much better
than a plain 40 damage. I mean if you wanted to some plain
damage, you might as well do 50+ with Kingdra's hydrocannon. And
if you wanted to use agility, might as well use Horsea's reverse
Limited-Well if you draft a few Horseas and a few Seadras, use
it. Although if you draft the other Seadra, USE THAT ONE instead!
70 HP is nice for an evolution that can evolve. Protect it,
because youíll need all the help that you can get when evolving
into an ex-type. Lightning weakness is the norm for this guy, and
thereís nothing that you can really do aside from just prepare for
the worst when going up against a Lightning deck. Retreat of 1 is
good, but I would only pay any retreat cost in extreme situations.
Let him hang out there as long as possible, and use a Switch or WP
Attack #1: ďAgilityĒ
Standard Seadra attack that has been featured on virtually all
Seadras since they were created. This is quite possibly the most
powerful out of all the Agility attacks that Iíve seen because it
takes two colorless energies to fill, and makes it easier to pay
for the attack. Otherwise, itís Agility, and it should be used
whenever Waterfall wonít do enough damage to KO the opponent.
40 straight damage for [WCC] isnít all that bad. Itís pretty cost
effective, actually. However, compared to some other Dragons
Pokemon, it could do a little bit more damage for the energy used
as Camerupt uses virtually the same amount of energy to deal 10
more damage, which is a lot for this game.
Donít bother. Kingdra is useless, and itís pre-evos are even more
Better, if only because both Kingdras that are Modified legal
become so much better themselves. Iím not sure which Seadra is
better, the #39 or the #40. Both have 70 HP and the same stats.
one deals bench damage, while the other can stall. I prefer the
bench damage, but it is totally up to your style of play. 3/5
Do not draft this guy. Magnetons are extremely popular in this
format, and come very easily. They destroy any and all water that
come in their way (as my Crawdaunt can attest to). It would be
better if it were in a set that did not have this Lightning-type
powerhouse, but, because of the set that itís in, I have to lower
its value a little bit. 2.5/5
So today's card is Seadra from EX:
Dragons, of course we are reviewing the worse of the two Seadras.
Now then, getitng to the point, here is the spoiler.
Seadra [W] 70 HP
Stage 1 Pokemon
Evolves from Horsea
[W][C] Agility 20
Flip a coin. If heads, prevent all effects of attacks (except for
damage), done to Seadra during your opponent's next turn.
[W][C][C] Waterfall 40
Retreat Cost: [C]
This is one of the worst seadras ever, other than the fossil one.
In face, I see this card as being an improvement of the Fossil
Seadra. Agility costs 1 [C] less, and Waterfall's max damage is
the same as Water Gun's max damage, just that it costs 1 [W] less.
Also, there is 10 extra HP. This Seadra has a bad picture, and can
be used with Kingdra and Kingdra ex's Genetic Memory for some
damage, and some stall. However, there is a better option for
Seadra, and that is the Water Arrow Seadra from EX: Dragon. It's
first attack does up to 40 for the same cost, and its second
attack does 30 to any Pokemon. If you're using Kingdra, or even
attacking with Seadra, Water Arrow is definitly the better option.
If you're playing this card in Unlimited, you're playing it with
Neo Revelations Kingdra or Kingdra ex (as I said in my review for
Horsea). If you're in Modified, you're also going Kingdra ex.
Therefore, I think that this card isn't good, because its attacks
aren't good with Genetic Memory. This card can't even hold its own
for a long time, and there's noting about it that wants to make
you play it. Now then, I will be short when I give my ratings.
Unlimited: If you're using the Fossil one, switch it for this one.
If you're using this one, then switch it with the other one from
EX; Dragons. 0.5/5
Modified: It does slightly better here, since there aren't that
many Seadras to choose from. However, the other one is still
better in most situations. I've seen people play one of this type
just for t3ch. 1/5
Draft: This card is WAY better in draft, with an attach that isn't
very demanding of colored energy, (only one [W] each), this card
is only a Stage 1. It can stall, it can dish some moderate damage,
and it is definitly a card worth considering if you manage to get
enough Horsea. I'd say run a 3-2 line if you get that many, 2-1 if
you only get one. 3/5
Thanks for reading, =D
I'm going out on a limb-o for EX:
Dragon's Seadra (#40). If this was the only option we had of
Seadras, I would imagine this card would have a higher approval in
my mind. When considering the Kingdra evolution line, you must
look at the attacks. Genetic Memory, an attack on Neo Revelation's
Kingdra and EX: Dragon's Kingdra ex, allows the player to select
an attack from a former evolution card. So for the most part,
lower stages are judged on the effects of their attacks, not on
the overall cost. All of the other stats on this uncommon card are
decent and similar to most other Stage One Evolutions.
Unlimited - Kingdra decks can run efficiently in Unlimited as a
rogue deck. However I would not recommend using this Seadra for
Genetic Memory purposes. It's much more important to have an
attack that can KO Babies in the Unlimited format (Neo Genesis
Modified - Quite frankly, this card does not compare with EX:
Dragon's Seadra (#39). The only difference is that this version of
Seadra's highest damage is forty, but is limited to the
flexibility of where that forty is dealt to. 2/5
Limited - Drafting any Evolutions for your Basics in the limited
formats is a good thing. Due to the mostly colorless cost, low
retreat cost, and average hit points, Seadra could cause some
threat to your opponent's deck or for further stall purposes after
EX: Dragon Horsea from yesterday's review. Great to pull. 4/5
Salsa Seadra - The card quality on EX: Dragon's Seadra (#40) is
too thick to absorb any salsa! Nintendo needs to consider a more
edible card stock. 3.14159265/5
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