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                          | Pojo's
                            Pokemon Card of the Day
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                           | Minun & Plusle - 
                            Dragon EX Date Reviewed: 
                            1.28.04
 
 Ratings
                            & Reviews below
 Ratings are based
                            on a 1 to 5 scale1 being the worst.  3 ... average.
 5 is the highest rating.
 |  
            
              |  Heidi Craig
 | 
				Hello, 
					Minun/Plusle 
					Modified 2.5/5 
					These Pokemon have decent hit 
					points and interesting attacks that can be useful at certain 
					times of the game.  I see these cards as situational but in 
					the right moment could put that needed damage on a Pokemon 
					for the Knock Out.  They can hit the bench which can be 
					useful. 
					  
					Cheer on does some healing but 
					probably not enough to really impact the game.  
				 
					  
					Special Circuit/Extra Circuit 
					most decks use Pokemon with Poke-Power or Poke-Body's and EX 
					Pokemon so either of these attacks will be able to be used 
					in most games.  They could be effective under the right 
					situation.  With the low hit points I would use this card 
					with caution so it doesn't become an easy prize for your 
					opponent.  They could be a decent back up to the main hitter 
					for some quick damage. 
					  
					Unlimited 1/5 
					I wouldn't use these cards there 
					are much better choices. 
					  
					Draft 2/5 
					They are weak in this format.  
					Some people manage to get EX Pokemon but not that many so 
					you could plan on doing 20 damage most of the time.  
					Poke-Powers or Body are usually not as common in the draft 
					format since they are usually on the higher stage Pokemon or 
					a couple of strong basics.   |  
              | Thundachu | Oooh Combo COTD. Neato kewl XP. 
 Minum Overview: Looks kinda like Pichu IMO =p. The PokeBody, 
				Chain Of Events, lets you whenever your OTHER active pokemon 
				attacks, you can use Cheer On. Can be usefull if you are playing 
				with more than 1 active pokemon, but most people don't. A few 
				drawbacks as well. You can only use it if Minun is one of your 
				active pokemon. You can also only use it once per turn even if 
				you have more than 1 Minun. Then for 1 colorless energy, Cheer 
				On lets you remove 1 damage counter from each of your pokemon, 
				including Minun. Very nice effect to have. The other attack for 
				1 Lightning Energy and 1 colorless energy, Special Circuit 
				allows you to choose 1 of your opponent's pokemon and do 20 
				damage to it. But a bonus comes with it: if the pokemon you 
				chose has a Pokemon Power or PokeBody, the damage is doubled to 
				40 instead. You can apply weakness and resistance for only if 
				you chose an active pokemon, not benched. 50HP for a basic 
				pokemon is pretty nice and being a Lightning pokemon, it has a 
				weakness to Fighting. A nice advantage though, also having a 
				resistance to Metal, which means Scizor AQ won't be as much of a 
				problem as normal. Retreat of 1 is ok for a 50HP basic.
 
 Unlimited: 2/5
 
 Modified: If you are playing with 2 active pokemon, this card 
				does indeed come in handy. Removal of 1 damage counter from all 
				your pokemon for having your other active attack. Minty Fresh 
				indeed. And with a lot of people playing Scizor AQ in Modified, 
				this card comes in handy. 3/5
 
 Draft: 2.5/5
 ----
 Plusle Overview: Ok, only 1 change in this one from Minun, and 
				that is the second attack. Extra Circuit does the same thing 
				only different text and you could get these 2 cards mixed up if 
				you dont read it correctly. While Minun's Special Circuit does 
				20 and 40 if the chosen pokemon has PokeBody/Power, Extra 
				Circuit does 20 and 40 if the chosen pokemon is a Pokemon-EX.
 
 Unlimited: 2/5
 
 Modified: With all the EX being played in Modified, this has to 
				get a better grade then Minun. Espeacilly with MewtwoEX, 
				AerodactylEX, etc etc. And GardevoirEX. b00m. 3.5/5
 
 Draft: Ex are played a lot in Draft from what I can see. When I 
				played in the Sandstorm Pre-Release I went up against a lot of 
				WailordEX and AerodactylEX. If you draft it, I suggest playing 
				it just in case. If nothing else, you have Cheer On for removal 
				of damage XD. 4/5
 |  
              | pERfeCt0nE | Plusle/Minun 
 Who doesn't love these little guys?
 
 Unlimited- They can't be too effective here. I woud suggest NG 
				Pichu over Minun and removals for Pokemon ex.
 rating--- 1.5
 
 Modified- I've thought about them a whole lot. If only they had 
				more HP they could be amazing. Low pressure system can help a 
				bit with that, but other than that, they are basically just 
				slightly riskier versions of electabuzz, but can prove to be 
				faster. Not only could they swarm very easily, but they almost 
				always can pull off the 40 damage attack against any deck. It 
				may seem wasteful to lose a prize over them, but with killing 
				off benched support pokemon, they can be amazing. In two turns 
				Minun can take out a benched wobbuffet and may take the beating 
				from whoever is attacking him if he uses Buffer pieces and LPS. 
				They can work well with Omastar too. If you let them weaken a 
				pokemon, like blaziken for example, with one Minun attack, 
				Omastars Pull Down can kill it while its benched. They arent 
				good to use straight up- but think about them!
 rating--- 3.5
 
 Draft- Afraid of that benched dragon powering up? Use a Minun! 
				Afraid of a pokemon ex? Plusle's got it!
 rating--- 3.5
 
 2 vs. 2- Well here, they can use their power! Not only would 
				they shut down Aggron ex completely, but they will provide you 
				with free healing until your opponent calls the attack to him. 
				They can be a good distraction or early killer. They can also be 
				a late game killer if they had to retreat to survive!
 rating--- 3.75
 
 Multiplayer- Same
 |  
              | Ralphy | 
				Ralphy- 
					Oh wow, two cards in one day. 
					Not since Ness reviewed cards way back when has this occured. 
					But the two cards are exactly the same, just with Minun and 
					Plusle switched in the text, and name of course. So I will 
					call these cards Minulse for the purpose of this review. 
					Kids, don't try this at home... 
					  
					Unlimited- Oh wow a 50 HP, 
					fighting weak Pokemon is just what I always wanted in 
					Unlimited. And two of them, oh happy, happy day... Are you 
					kidding? 1/5 here. 
					  
					Modified- Hmmm, fighting 
					weakness isn't a problem really, and resistance to metal 
					can't hurt, it can only help. Metal still has some power 
					left yet. And the one retreat isn't too bad. Now that the 
					bottom stats are out of the way... Minulse's power can be 
					useful. If you have an energy of any sort on Minulse, when 
					it is attacked, you can take a damage counter off of every 
					Pokemon in play. It can be nice early game when you are 
					trying to build, but other than that not really useful. 
					Minulse must be active to use the attack, and middle to late 
					game, all your opponents Pokes should be dealing 50 at 
					least. The second attack could be used to clean up late 
					game, but again, this guy won't be around late game. 2.25/5 
					here. 
					  
					Limited- Everything I mentioned 
					above that way bad, is now good. Except for the 50 HP, that 
					is still not good, and never will be good. Except in a 50 HP 
					tournament, but it is only good by default becasue 50 HP is 
					the max amount of HP in a 50 HP tourny. Anyway, healing 
					yourself and bench damaging attacks are superb in this 
					format. Minulse is everything one could for in a draft Poke, 
					well maybe with 20 more HP. 3.75/5 here. |  
              | Bullados | Plusle and Minun 
 Attributes:
 decent HP, but it should have more because it doesn’t evolve. 
				Fighting weakness isn’t a problem, most Fighting types would KO 
				these guys without the help of the weakness. Metal resistance is 
				good, any resistance is good. Retreat of one is decent, but you 
				shouldn’t pay it because of the cost of the attacks.
 
 PokeBody:
 Meh, good only i n 2v2, and possibly Team, depending on how they 
				rule on it. This will be discussed more in his attack section.
 
 Attack #1: “Cheer On”
 Ok, decent, but really only useful in Team or 2v2, with the 
				Body. 1 damage counter, even off of 6 Pokemon, is still only one 
				damage counter, and it won’t help out very much, IMO.
 
 Attack #2a: “Special Circuit”
 Meh, not really worth it for a holo. 20 damage to anything for 
				[LC], though it is on par with Ebuzz, isn’t really worth it. The 
				40 damage, however, is pretty good, so use it for that reason.
 
 Attack #2b: “Extra Circuit”
 Very similar to Extra Circuit, just targets something a little 
				less common. Again, use it if you think it will help you, but 
				usually it won’t.
 
 Ratings:
 
 Unlimited:
 Ebuzz is a better lightning Pokemon. Murkrow is a better hunter. 
				These guys won’t be used much. 1.125/5
 
 Modified:
 Not much better. Ebuzz is still better, now both as a hunter and 
				as a lightning Pokemon. Use him before using one of these. 1.5/5
 
 Draft:
 Not bad. Don’t take either over, say, an ex type or a TV Rep, 
				but he’s pretty decent as a small hunter and staller. 2.5/5
 
 Limited:
 Same as Draft, only a little harder to get. You should use him 
				if you do get him, but try and use something else first. 2.5/5
 
 2v2:
 Meh, I don’t really like it, even if you get the 2nd attack. It 
				doesn’t have much HP, so it would be killed rather quickly. IMO, 
				not worth it. 2.125/5
 
 ~Bullados
 ~~Bull23924@aol.com
 |  
              | Otaku | 
				
				Ooooh, 
				a two-in-one review. 
				Name:
				MinunType: 
				Electric
 Stage: 
				Basic
 HP: 
				50
 Weakness: 
				Fighting
 Resistance: 
				Metal
 Retreat: 
				C
 
				Poké-Power: 
				Chain of Events 
				As long as
				Minun is your Active Pokémon, 
				whenever your other Active Pokémon, if any, attacks, you may use 
				Cheer On after the first attack (you still need the necessary 
				Energy to use Cheer On).  You can’t use Cheer on more than once 
				in this way even if your other Active Pokémon has the Chain of 
				Events Poké-Body. 
				Attack#1: 
				Cheer On 
				Remove 1 
				damage counter from each of your Pokémon (including
				Minun). 
					
					
					Attack#2: 
					(LC) Special Circuit 
					Choose 1 
					of your opponent’s Pokémon.  This attack does
					20 damage to that Pokémon.  If 
					you choose Pokémon that has a Poké-Power 
					or Poké-Body, this attack does
					40 damage instead.  Don’t 
					apply Weakness and Resistance for Benched Pokémon.) 
				Name:
				PlusleType: 
				Electric
 Stage: 
				Basic
 HP: 
				50
 Weakness: 
				Fighting
 Resistance: 
				Metal
 Retreat: 
				C
 
				Poké-Power: 
				Chain of Events 
				As long as
				Plusle is your Active Pokémon, 
				whenever your other Active Pokémon, if any, attacks, you may use 
				Cheer On after the first attack (you still need the necessary 
				Energy to use Cheer On).  You can’t use Cheer on more than once 
				in this way even if your other Active Pokémon has the Chain of 
				Events Poké-Body. 
				Attack#1: 
				Cheer On 
				Remove 1 
				damage counter from each of your Pokémon (including
				Plusle). 
					
					
					Attack#2: 
					(LC) Extra Circuit 
					Choose 1 
					of your opponent’s Pokémon.  This attack does
					20 damage to that Pokémon.  If 
					you choose Pokémon ex, this attack does 
					40 damage instead.  Don’t apply Weakness and 
					Resistance for Benched Pokémon.)____
 
					
					Attributes:
					Minun/Plusle 
					are the only Pokémon with their name, so they don’t 
					have to compete with themselves.  Being basics, it is 
					doubtful they would have been “TecHed” 
					into a deck in place of one of an older copy anyway.  Being 
					a Basic is nice, as that means they are easy to get into 
					play and you can run the amount you wish without having to 
					sacrifice a lot of deck space.  Being an Electric Pokémon 
					isn’t too bad-there is a strong need 
					for some more good ones in all formats, and Resistance to it 
					isn’t seen much.  The bad now starts showing up-50 HP is 
					okay… if the Pokémon is going to evolve.  For a Pokémon that 
					doesn’t (at least currently) have an evolution to it, this 
					is pretty bad-it won’t last long active.  It has the normal 
					dreaded Fighting weakness: yeah, few Fighting decks are 
					played, but it’s pretty common to add one in for Pokémon 
					like Minun and
					Plusle.  The Metal Resistance is 
					nice-Metal decks are on the rise again.  Finally, we have a 
					fairly nice retreat of one.  Not something that can be 
					ignored.  But it won’t require a lot of planning to retreat. 
					
					Abilities: 
					First we’ll look at the attacks.  Cheer on would be great… 
					if this were a Chansey or some 
					other big, beefy basic we could send up to heal the other 
					Pokémon.  As is, you are probably giving a prize to heal 
					what you got.  Special/Extra Circuit are also nice 
					attacks-you can probably get some quick bench damage early 
					in the game, as its rare to not see a Pokémon without a
					Poké-Power/Body (or Pokémon-ex 
					for Plusle) in most decks,  So 
					you’ll often be getting a good deal with the Circuits. 
					Finally, the Poké-Body.  
					Chain of Events would be great if a)it 
					worked from the bench or b)was on a bigger Pokémon.  Having 
					these little ones active is a recipe for a loss. 
					
					Uses/Combinations: 
					Of course, 
					Low Pressure System will tack on a much needed +10 HP, but
					its still not enough to give 
					these Pokémon a lot of longevity.  Still, they might be 
					decent TecH to snipe certain 
					benched Pokémon early in the game. 
					
					Ratings 
					
					Unlimited: 
					1.25/5-We have Murkrow for 
					hitting the bench, and
					Elekid/Electabuzz for Electric
					TecH. 
					
					Modified: 
					2/5-Okay, now they might see some play-there is only one 
					other Electric Pokémon that is also a bench
					hitter, and it’s a bit slow to 
					power up (SS Electabuzz). 
					
					2-on-2:
					
					2.5/5-Why 
					not just run SS Xatu-sure they 
					take more work to heal, but they place a damage counter on 
					all opposing Pokémon with Psyimpact 
					and their Healing Winds Pokémon Power, which stacks, heals 
					10 from both Active Pokémon! 
					TMP:
					
					2/5-That’s 
					only if they can trigger from your partner’s Pokémon. 
					If they can’t, then its 1.5/5, as they 
					will almost certainly be KOed by 
					your opponent when left as actives 
					
					Limited: 
					3/5-Sniping the bench and healing can actually work on such 
					a low HP Pokémon in this format. 
					
					Summary 
					Good 
					attacks, bad stats.  If we slapped this, even on a sub-par
					Chansey, they’d be a lot better. 
					-Otaku (nintendotaku@hotmail.com) |    
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