your turn (before your attack), you may search your deck for
Castform, Sunny Castform, or Snow-cloud Castform and switch it
with Rain Castform. (Any cards attached to Rain Castform,
damage counters, Special Conditions, and effects on it are now
on the new Pokémon.) Shuffle Rain Castform back into your
deck. You can’t use more than 1 Temperamental Weather Poké-Power
(W) Scattered Shower
hand into your deck. Draw up to 5 cards.
Rainy Day Blues 
Pressure System is in play, then the Defending Pokémon is
Being a basic is always nice-you get to just drop it into play.
Being a Water Pokémon is solid in Unlimited (chance to combo
with Blastoise, just a little more Weakness seeing play than
Resistance). In Modified, it means it might be useful against
the Firestarter based decks, and again, Resistance to Water is
scarcely seen, at least being played. 60 HP is pretty solid for
a Basic, even one that doesn’t evolve. 70 would have been
better, but 60 will stand up to most non-heavies. Weakness to
Electric Pokémon can be a problem, but is fairly typical.
Resistance is lacking, which really hurts card like this. The
retreat is just one, which is pretty affordable. It also can be
dropped to zero by High Pressure System.
Rainy Day Blues is the only offensive attack possessed by this
card. It does a solid 20 for (CC), which is fair. It gets a
slight bonus too-if Low Pressure System (the one that boosts
Grass/Electric HP by 10) is in play, you also get
auto-Confusion. This won’t probably be a common occurrence, but
it’s still a slight benefit. Now, in either format, you would
only use the attack if you absolutely had to.
Shower is the other attack on this card, and it’s a toned-down
version of Neo Genesis Cleffa’s
Eeeeeeek, it requires a specific
Energy type to use (Water), and instead of acting akin to a
Professor Elm, this one is like a second Professor Oak’s
Research to end your turn. This is a pretty solid attack, but
is upstaged by Cleffa in Unlimited, and isn’t allowed time to
function in Modified.
Now that I
have covered what is specific to the card, let me cover the Poké-Power:
Temperamental Weather. This is shared by all other Castform
cards, currently. Simply put, once per turn, you get to swap
the Castform in play for one from the deck. All attached cards,
damage counters, Special Conditions, and other miscellaneous
effects that are attached to/afflicting the Castform you sent
away are transferred to the one you bring out. This can be a
pretty snazzy trick-Rainbow Energy can meet the diverse needs of
the other Castform, and it allows you to keep an opponent
So we have one
“okay” attack, one good one, and one good Poke-Power. Not too
In Unlimited, there is no real use for it, unless someone thinks
the Castform can become a viable deck on their own. Even then,
it’s still inferior to Cleffa. In Modified, a Castform deck
might have a tiny chance (type matching and pray for great
set-ups). Otherwise, most Water decks will want it for extra
draw-power, though they could use Corsola
and/or Luvdisc as well.
1.25/5-Castform deck is the only thing that might actually need
it-it’s just for “flavor” elsewhere.
3/5-It’s not the new Cleffa, but it is something Water decks
should probably run.
Non-Water decks should think about it if they want some extra
draw power: the new rulings allowing first turn Evolution hurts
and helps-it gives more incentive to search out your deck, but
also means Rain Castform has a harder time surviving. The no
Supporter-first-turn rule, on the other hand, definitely makes
this something to consider.
4.5/5-It’s a great set-up Pokémon, though not perfect. Still, a
Not a bad
card, but it must rely heavily on combos to achieve anything