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Pojo's Pokemon Card of the Day

Suicune - Aquapolis

Date Reviewed: 11.21.03

Ratings & Reviews below

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.

Thundachu  Suicune(Aquapolis)

Overview: The PokeBody is what really brings this card down. To attach a water energy from your hand to Suicune, you have to discard one. The good news is, it can be any card discarded. This card is good I suppose if you have Venusaur out so you dont have to use energy from your hand, but instead from your other pokemon with Venusaur's Energy Transfer. The attack is pretty good. For 2 colorless energy and 1 water, you get to flip a coin. If heads you get to do 50 damage instead of 30. but if Tails, you get 30 damage and the defending pokemon is asleep. Either way is good IMO. 70HP is nice for a water basic and then a retreat of 1 isnt bad either. Weakness to Lightning means Electabuzz EX and Ampharos could cause a problem for it.

Unlimited: Not very bad here. I say you should still use Blastoise, but if you dont have one, this is a good alternative. 2.5/5

Modified: I suggest Staryu/Starmie, Wailord EX, Feraligatr here instead, but could still be a good backup basic. 3/5

Draft: 2/5
Bullados  Suicune (Aquapolis)


The magic HP number, good. Lightning weakness, not bad, there aren't that many pure lightning decks out there, but lightning has become more of a TecH type now. One retreat isn't bad, but it's made much worse by the BODY.

Poke-BODY: "Pure Body"

Basically, you can only attach a [W] energy card from your hand to Suicune when you discard some other energy card from Suicune. This is absolutely horrible. If this was not on the card, it would be pretty decent. Not great like Zangoose, but decent. However, due to the new Nintendo rules, there are ways around this power, such as Rainbow or Multi Energy.

Attack: "Hypno Wave"

This is essentially the exact same attack as the famous Legendary Body Suicune, and it's still good. 30 damage with either 10 more or sleep is pretty good, and is even better since they lowered the energy cost (it used to be [WWW].


Worthless. Not only can you not attach energy, the attack is trash once you get to it. 1/5

Meh. There are better choices out there for water TecH. Decent attack with a terrible power means a very bad Pokemon. 1.5/5

Let him slip by. Most of the time, 30 damage won't mean the difference between a win and a loss. 1.5/5


Name: Suicune

Type: Water

Stage: Basic

HP: 70

Weakness: Electric

Resistance: None

Retreat: C

Poké-BODY: Pure Body

To attach a (W) Energy card from your hand to Suicune, you must discard an Energy card attached to Suicune. (Attach the (W) Energy card then discard an Energy card from Suicune.

Attack#1: (WCC) Hypno Wave [30+]

Flip a coin.  If heads, this attack does 30 damage plus 20 more damage.  If tails, this attack does 30 damage and the Defending Pokémon is now Asleep.

Name: Suicune

Type: Water

Stage: Basic

HP: 70

Weakness: Electric

Resistance: None

Retreat: C

Pokémon Power: Crystal Body

Prevent all effects of your opponent’s attacks, other than damage, done to Suicune.  This power stops working if Suicune is Asleep, Confused, or Paralyzed.

Attack#1: (WWW) Aurora Wave [30]

Flip 2 coins.  If both are heads, the Defending Pokémon is now Paralyzed.  If only 1 is heads, the Defending Pokémon is now Asleep.

Name: Suicune

Type: Water

Stage: Basic

HP: 60

Weakness: Electric

Resistance: None

Retreat: None

Poké-BODY: Legendary Body

As long as Suicune is your Active Pokémon, Suicune and Energy cards attached to it aren’t affected by effects from Trainer cards other than Stadium cards.  As long as this power is active, discard any Trainer cards attached to Suicune. (This power works even if Suicune is Asleep, Confused, or Paralyzed.)

Attack#1: (WWW) Crystal Wave [30+]

Flip a coin.  If heads, this attack does 30 damage plus 10 more damage.  If tails, this attack does 30 damage and if your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.


Please note, I did correct a spelling error on the card: the copy I looked at said “(W) Energy ,ard”. =P The top version is from Aquapolis, then comes the Holo-Rare version from Neo Revelation and last is the non-Holo from that same set.


Attributes: We finally get back to something that has more than one version available.  There are 3 versions of Suicune available for Unlimited play, but only the Aquapolis one is legal for Modified use.  All of them are Basic, Water Pokémon, which is fine.  The Holo-Rare version from Neo Revelation and the Aquapolis version have 70 HP.  This is good: as we’ve stated before, few attacks do a reliable 70 damage in one hit.  The non-holo version from Neo Revelation has only 60 HP, which I not as good, but neither it really bad for a non-evolving Basic.  All are weak to Electric attacks, which is really bad for Unlimited (Elekid, Electabuzz, Rocket’s Zapdos), but not too bad for Modified (assuming they could all be played here).  Sadly, all lack a Resistance, so I’ll just re-state that the worst Resistance is no Resistance and move on.  Again, both the Aquapolis and Holo-Rare versions have the same stat: a retreat of one.  This is pretty good: in Unlimited, you’d probably use a Recycle to retreat them, and in Modified, any energy would do (though later we’ll see that the Aquapolis version might not want to use a Water to retreat…).  Here is where the non-Holo tops them all: it has the best retreat, a free retreat. =D


Abilities: Aquapolis Suicune has a purely detrimental Poké-Body, designed to prevent it from being abused.  Please note that you can attach Special Energies that emulate Water due to the fact that said energies don’t become Water until after they are attached, and the Poké-Body resolves before then.  The other two have beneficial powers: Crystal Body is beautiful, since attacks can’t inflict Special Condition due to it, and several other nasty tricks will fail.  Note that if an attack’s effect doesn’t target Suicune, it is not prevented.  Legendary Body also has some nice effects, since Suicune can’t be hit by a GoW or ER when active.  It also means that when it’s active, you can’t use a Poké Tool or a Switch on it, which kind of stinks.  So Aquapolis Suicune has the worst Poké-Body of the bunch, as it was intended to.  In terms of attack, Aquapolis Suicune has the least expensive attack since it can use Colorless Energy.  All the attacks do a minimum of 30 damage, which isn’t too bad.  As stated, Aquapolis Suicune gets the best deal: WCC should pay for 35, and either it gets 30 and Sleep (fair) or 50 damage (good deal!).  Aura Wave, on the other hand, does just 30 25% of the time, or gets Paralysis 25% of the time, or gets Sleep half the time, but for WWW, which should buy 45 damage.  It’s not really unfair, but it’s also not really useful.  Crystal Wave is similar: for WWW it should also get 45, but instead it gets either 40 makes the opponent switch out their Active.  Both are over-priced. Like I said, Aquapolis version is definitely the clear winner for attacks.


Uses/Combinations: Aquapolis Suicune is possibly the best splashable Water Pokémon.  For the cost of using either Multi-or Rainbow Energy, you can have a real Fire extinguisher. ;)  Against Water Weak Pokémon, you’d be getting 60 with Sleep or 100!  That Sleep gives you a shot at getting the KO next turn.  Definitely a good way to cool of Macargo ex, which would either be half dead of OHKO’d by the attack.  You can use Mr. Briney’s Compassion when the work is done to get it out of their and let the rest of you deck do its job too.  The only thing that rivals it is Sandstorm Marill, with its free retreat and 75% chance of Paralysis.  If you feel lucky, you can use it and hope the Paralysis give you the time to rack up the damage.  As for me, I’d use Suicune in anything that had Multi or Rainbow Energy already in it and Marill for everything else, possibly using both.




Unlimited: 1/5-No.  I didn’t mention much about it for Unlimited because there isn’t much it can do there that is good.  Water is rarely needed to “splash”, and the only strong Water Deck I see is Rain dance.  Did I mention that Pure Body ruins that pairing?


Modified: 3.5/5-It can be a nice solid hitter on its won, and it’s a great counter to Fire.


Limited: 2/5-If you can get it going, it’s great.  Energy Switch is in Aquapolis, giving you a shot at bypassing its Poké-Body.

soslow  Suicune

Blargh! We lost our Revelation Suicunes and this is what we get! I don't see a place for this in any deck figuring that it doesn't even have a free retreat cost!

The PokeBody also just inhibits it, keeping it from being SLIGHTLY decent =\ I'll take Jynx or Corsola

Unlimited- 1/5
Modified- 1/5
2 vs 2- 1/5
Limited- 3/5...yeah its considered a 'BBP' by that standpoint but
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