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Pokemon Card of the Day
& Reviews below
Ratings are based
on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
The Poke`mon Master 1110
Mixed feelings here. What we have to
remember is that, yes, he has a retreat and yes, his first attack
is more expensive and does less, and yes, his second attack costs
more, but it's Beat Up with more Hp and it's Modified legal. That
makes him pretty darn nice. BUT, and EX with 80 HP is REALLY
Unlimited: No way. The Genesis
version is faster, free retreats, has no weakness and the attacks
are better. Plus 80 HP doesnt do much good for you. He'll get
Knocked out and they'll have two prizes for it. 1/5
Modified: he could be good. But
EX pokemon are really risky to play unless they have good hp and
attacks. This one prolly won't make the cut. 2.5/5
Limited: Almost no way you'll see
enough Dark energy to power him up. If you can suport him energy
wise, TAKE HIM!!! 3/5
The Bottom Line: 2.25/5
Its cool... but not our sneasel we all know and love.
Unlimited- ...Sneasel is better than Sneasel ex.
rating--- 3.5 (since hes EX and his attack costs 3)
Modified- Very Cool. We almost got Sneasel back =/. He needs a
whole energy extra and is EX though =/. I like it but I doubt
people will use it for the fact that you only need to take out
80HP to pick up 2 prizes!
darft--- No. You wont get 2 Darkness energy so its kinda
pointless, hes just an 80HP dummy and a free 2 prizes for the
Overview: Ah, the 1st RS review. Double scratch is nice. For 1
darkness can do 20 for each heads plus 10 extra for darkness.
Nice. 80HP for a basic 0wnz all. It is just as simple as that. For
2 darkness and 1 colorless, we have the return of beat up. This
could be the return of Sneasel. And it is allowed in Modified.
Gasp!. Unlike the Neo 1 Sneasel, this one has a weakness to
Fighting, meaning Tyrogue 0wnz it bad. Retreat of 1 as well. I
guess thats the price to pay for higher HP. If your opponent
knocks it out they get 2 prizes instead of 1. Thats a big
drawback. All in all, I say it is an ok card.
Unlimited: Use the original Neo 1 sneasel. Lower HP, yes. But, no
weakness, and less energy costs... 2/5
Modified: It is ok, but it is rouge food. I guess it could be ok
though. The EX power kind of makes it bad though. =\. 3/5
Draft: Sucks! Both attacks require darkness energy. Odds of you
drafting darkness as well as this is slim to none. It is only a
rare, so you probably will draft it, but I suggest passing it
Ok we're finally
reviewing our first cards from Nintendo's newest expansion. And
we're starting with an improved Sneasel.
Well, actually, the
word 'improved' there is not completely accurate. In my opinion,
this Sneasel is worse than the Neo Genesis version.
The only thing better than the Neo
version is its HP. And 80HP isn't good for an ex Pokemon.
Remember that if you KO this, your opponent takes two Prizes
instead of one. That means you're almost KOing two 40HP Pokemon.
Its retreat cost has been added from
zero to one, the first attack isn't for a Colorless Energy
anymore, and has one less flip than before. And the second
attack (the notorious Beat Up) doesn't go at the second turn
anymore, since its requirement is increased from [DD] to [1DD].
It also earns a Weakness to Fighting, a weakness which wasn't
In my opinion, the only positive
thing about this card, besides its 80HP (which, as already
argued, isn't that good) is its Psychic resistance. Having
something that resists Mewtwo ex is good. But that's all. Maybe
I got accustomed to the brokenness of the original Sneasel, I
don't know. But this ex card is a big disappointment for me.
Unlimited: I prefer Neo Genesis
Sneasel over this one in this format. No weakness, free retreat,
faster attacks, and no ex rule. Who cares about the 80HP when
Tyrogue can still hit you twice to kill you?
Tentative Modified: Ok, we COTD
reviewers are assuming the following tentative Modified format
when we're reviewing R/S cards: Legendary Collection,
Expedition, Aquapolis, Skyridge, WotC Best Of Promos, EX: Ruby
and Sapphire and Nintendo Black Star Promos. Here, this card is
better than in Unlimited, for the simple reason that Tyrogue is
absent. Maybe it's a counter for Mewtwo ex, I don't know. Make
sure you play Furret or something like Linoone to get the
Darkness Energies quickly though, since it requires a hefty (in
my opinion) [1DD] requirement. It's not really worth it to risk
giving your opponent two Prizes though, with that 80HP.
Draft: If you consider drafting
this, remember that (1) you need to draft at least one Darkness
Energy, just to use its first attack, and (2) Makuhita is Common
and one of the Hariyama is Uncommon, both of which own Sneasel
badly. And it isn't a very nice tactic to Draft Sneasel just to
stall, since you'll provide your opponent with TWO prizes when
he or she KOs it.
It looks like they toned down the Geneses
Sneasel a little bit. First off, they gave it a weakness and a
retreat cost. You can't do the damage on turn two anymore because
of the extra energy added to Beat Up. They even made it an Ex so
your opponent gets two prizes to knock it out. The only
improvement, it looks like, it the extra twenty HP. It's just not
as good as it used to be. You can't retreat it for free anymore
and you have to be careful with it because it's an EX. Flipping
six coins is still pretty good, but other than the attack, it's
not very good at all. In unlimited, I would suggest playing the
original Sneasel; it's a lot better. I would not recommend this to
A Sneasel, with almost identical
attacks to the infamous Neo1 version, but with 80 HP and Fighting
Weakness...just in time for Tyrogue to be phased out. -_-''
For Unlimited, I doubt this card will make that much of an impact.
Very few hardcore Sneasel decks max out on Sneasel as it is; the
idea of using this one because they want more Sneasels in there
doesn't apply. Tyrogue IS legal, as are Computer Search and other
cards that would make the Energy requirements really easy to meet.
In short, it all comes down to the fact that you need a Darkness
first turn, and taking one extra turn to power up for Beat Up,
making this the older, slower brother of the Neo1 version.
For Modified, I can see this card having a pretty big impact; it's
quicker to pull off a Beat Up with 6 flips than a Heavy Metal with
even 4 flips, making it significantly faster than Scizor. Mewtwo
EX is proving to be quite a force early-game in the Nintendo
Modified Format (Legendary, Expedition, Aquapolis, Skyridge,
Ruby/Sapphire, Best Of Promos), essentially being a cross between
Rocket's Mewtwo and the old favorite Movie Promo Mewtwo. 60 damage
on the second turn is tough to deal with, and Sneasel's Resistance
to Psychic certainly helps. With Tyrogue out of the way, Furrets
now have nothing to fear...would Furret/Sneasel be worth the
For Limited, stick with the other EX Pokémon. Requiring either one
or two specific Special Energy to even attack means you might wait
for half the game for any Darkness/Rainbow that you got lucky
enough to pull, and by then Sneasel would have long since gone
belly-up. The only redeeming factor here is the Nintendo ruling on
Darkness Energy (making it so that Darkness Energy only gives
extra damage to Dark Pokémon, the rest of them treat it like a
Colorless), meaning you could toss a Darkness into your deck
without worrying about the fact that you only have one critter to
use it on.
Unlimited - 1.9
Modified - 3.9
Limited - 1.2
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