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Pojo's Pokemon Card of the Day

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Togetic - Aquapolis

Ratings & Reviews below

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.

Togetic (Aqua.)

In Nick15's own words, this card is "bleck."

I really don't see the point of the Power at all. If you could switch Basic with Special, that would be awesome! But, all you can get is Basic Energies...

Mini-Metronome is decent I guess. Too flippy for my taste though. Overall, the card is pretty bad, starting from the low HP, Stage 1, Weakness to Lightning...

In Unlimited, I really don't see this being playable at all. If you REALLY want to use a Togetic in Unlimited, maybe play the Genesis version. Rating: 1.5/5

In Modified, a bit more playable I guess. But I still don't want to rely on a Tails-Fails attack... Rating: 2/5

In Draft, Mini-Metronome could be really good if your opponent somehow manages to get a huge Pokemon out. Plus, it's colorless, which means it's splashable... Rating: 2.5/5 
The Poke`mon Master 1110  Togetic:

Err... what's the point of the power?  It seems pretty useless to me.  Only in a deck with Crystal pokes or Shinning pokes, and we know how many people play those cards >_<   Mini-metronome is good, even with the flip, just so long as you don't use an attack that requires discarding or something.  Even with a flip, he can copy popular stuff like Kingdra and Nidoking and Tyranitar.  (Oh the new Nidoking, *drooling*)  But mabey that's the thing.  The power can get back different energys to use discarding attacks?  But with only 60 hp, that'd be hard to pull off.

Unlimited:  No way you should play him here.  Well, beat up for one energy?  Mabey, but prolly not.  2/5

MMF:  Still not worth it.  Has possibilities, but there are so many better pokes.  2.5/5

Limited:  Could be useful, but even in draft it is lacking.  2.5/5

The Bottom Line:  2.25/5

dontknow09 Aquapolis Togetic

Another Togetic... There wasn't one that was super. Or one that hit more than 60HP. I dontknow why they made it weaker. It was weak enough. Now it has lightning weakness. It still kept the fighting resistance though, not like it would matter anyways. And 1 retreat! They should have left it at 0. And the power... I dontknow what to say about it. And the attack... Super > mini. What a horrible Togetic.

Unlimited- Well, if you didnt see many neo gen Togetics around, what chance does this have? Although it can survive ER horror, buzz will take it out pretty fast. Or itll get rouged/gligared when togepi is out. Offensive/Defensive capabilities not good enough. 0.5/5

Modified- Heh, heh, heh.... Same problems here. Just read the top part again. 0.5/5

Draft- Now this might come in handy. Not as good as other stuff though. I'm so disgusted of this card... 0.75/5

Team- Only difference, you're gonna get jumped by 2 people at once now...

Sorry Togepi/Togetic fans. Just saying what i think here.

(Pojo Note to DK9 ... the lowest possible rating is 1.0.  ;-)


X- Act Aquapolis Togetic

Another Colorless Pokemon. Another less-than-average one. =\

Unlimited: Weakness to Lightning and 60HP don't combine well,
especially in this format. Electabuzz OHKOs it no matter what it flips. Add to that an attack that hits 50% of the time. An attack that's exactly like Clefable's, but with a coinflip. Of course, if you want to Metronome, use Clefable over this. =\ Its power... hmm. It's pretty useless in my humble opinion. I was thinking Lugia, but... it doesn't get you anywhere, it's still bad.

Modified: Well in Modified this is almost as bad. I'm trying to think
of a way to at least make use of its Poke-Power. I can't find any,
except maybe with Lugia. After an elemental blast, you can get the
energies you want from the discard pile by attaching 3 useless Basic energies. Add to that a Harvest Bounty Venusaur, and you just _might_ have a semi-decent deck. It still won't win consistently though. I'd still use Porygon 2 or Expedition Clefable over this Togetic.

Draft: Hmm. Miracle Shift might be a useful Poke-Power here, especially if you drafted many different types of Pokemon and you're in an Energy drought. Mini-Metronome won't help much though, since first of all it's a flip, and secondly, it's not that probable that your opponent has a huge attacker as his or her Active Pokemon. It's also a Rare. I'd steer clear of this card.
Insane Chao Togetic
All the togetics need more HP in my opinion. or at LEAST give them something worth it like a free retreat. 60HP on a stage 2 is not good by any means. however, this togetic has more combo potential than the last, even though that doesn't say much at all. Miracle shift is like Power Plant without the flip and in power form and has one very useful application I've thought of. a multi color deck with the aqua zapdos in it. it can get better: use juggler and discard 2 lightning energies from your hand. draw 5 cards, nice plus, or maybe draw 3, if you only wanna lose one Iightning energy. then attach some other energy to zapdos and use miracle shift to exchange it with the discarded energy. (helps because you cant put Lightning energy from your hand onto the new zappy). Mini-Metronome. *brings out other togetic and togepi cards* will they ever just give up on this attack? personally, I don't like it. I'm never really picky about flips, but when its the ONLY attack, and its not too reliable like this one, I do get a bit uneasy. I'd take base clefairy's 3 without flip over one with flip any day, even though, the energy to attack ratio is better on togetic. Resistance to fighting, is nice. will help with that scary new nidoking on the loose. and weakness to lightning might be a bad thing if my predictions about this new zapdos come true. oh, and with Base Buzz back, its even worse of a thing to have.

Unlimited: not worth the space, just use NGR and then use some card drawing thingummy to get it, and attach it to the pokemon. there are other ways of accomplishing this too that are better than that. energy-trans, the expedition ampharos, etc. 60HP on a stage one? begone, foul low HP monster!!! 1/5

Modified: not BAD, can hel with Zapdos as I said, cna help in some other situations too like with the "crystal type" pokemon (which I am a big fan of now). play it for the power, not for anyhting else. 2.5/5

Draft: never really bad to have a resistance in draft and with so many of the higher evos of lightning being rare in aqua, it kind of lessens the threat. and now you can draft 3+ colors and be safe with miracle shift. 3/5 is here to provide guidance to all Pokemon trainers out there.  Whether it's the Gameboy Game, N64 or the Trading Card Game, provides all the wisdom you desire. 

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