Ratings are based
on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
This is a good card but wouldn't want it to be my starting
Pokemon. It's a nice card to have on the bench ready to go that
deals some high damage and then retreat the next turn. Unless,
they can't hit for much damage then the first attack could help
in getting it powered up again quickly and it would be worth
keeping it as the active. If you build a deck using the energy
it needs it's worth putting a couple in as a back up to the main
I wouldn't use this card. There are better Pokemon to use.
It could be a little slow if the flips didn't go your way but
should be pretty good. It weakness may cause it some problems in
this format since most people like to use colorless Pokemon to
help with how many energy types you run in your deck. The
resistance should be helpful with grass and fighting being
popular in draft.
Hmmmm… Well, I gave most of views on this card in my earlier
review on Latias ex, because I was comparing the two on a rant.
However, a friend of mine does have a few points he wanted me to
mention about this card:
Hi, I'm Burninating Torchic. Anyway, I've been waiting to review
this card if I could, because as Hedge mentioned in his Latias
EX CotD, we have had some controversy over these cards. So, here
is what I think of Latios EX.
This card is pretty darn good for a Basic EX Pokemon. It has
nearly the highest HP of any Basic EX (100), and though Hedge
said most attacks that take out 90 HP'ers take out 100 HP'ers as
well, that is not necessarily true. Let's say they have a
Rollout Wailmer. They use Rollout for 20 Damage. Then they
evolve to Wailord and use Surf. That would knock Latias EX out,
but not Latios EX. Also, resistances. Both of them have a
fighting resistance, which doesn't really help, but they also
each have a different arch-type resistance. Latias EX withstands
Gardevoir EX while Latios EX withstands Scepticenter. But let's
think which of those is really a better resistance. Gardevoir EX
can potentially do enough damage that Latias EX's resistance
won't help her withstand the attack. Sceptile however, can do a
maximum 100 damage, with Latios EX's resistance, it won't knock
him out. In fact, he could take a 1 heads 1 tails shot followed
by a 2 heads shot and still have 10 HP left. And even if Latias
EX had this resistance, she still couldn't withstand the above
situation. Therefore, Latios EX's resistance is better. Now for
Latias EX may only require 2 energy discards, but they are
specific type. If you don't get those types, you are in a bad
situation. Now let's think about Latios EX's attack. An easy way
to do this is to attach 1 Lightning, 1 Grass, and 3 other
energies to Latios EX before using the attack(maybe while he is
on the bench). Then when he attacks, he still has the only
required energy left, and is pretty good to go. Then you have a
way to get another Luster Purge out turn after next still having
your required energy attached. You can use Venusaur's Harvest
Bounty, as this card goes with the type theme and fits good in a
Latios EX deck, to get 2 energies on the next turn. Then, use
Latios EX's first attack to get energies from the grave onto
him. Also, attach your regular energy the turn you plan to use
Luster Purge. Latios EX now has 6 Energies on him. Then you can
use Luster Purge, bringing it down to 3. The next turn, Harvest
Bounty will allow 2 energy attaches, bringing you back up to the
2 required energy and 3 others. 3 Luster Purges in 4 turns, now
that is just about as good as you can ask for. Also, Dragons
Magneton (The sweet one) fits in this deck type also, and if it
is your active Pokemon while you give Latios EX those extra
energies on the bench, it can cause some serious damage as well.
The only downside to this Pokémon is probably its weakness.
Colorless can be found in many decks, as it is favored for "splashability".
So, that’s what I think on HP, Resistance, Attacks, Combos, and
Weakness on Latios EX. I hope you enjoyed my review.
Ok then, that’s all I’ve got on this one… Merry Christmas
(Or Happy Chanukah, Kwanza, or other holiday ^_^ )
Written by: ~Hedge
Written December 21st, 2003.
Special thanks to Burninating Torchicfor giving us his beliefs
on this card.
Flip a coin.
If heads, search your discard pile
for a basic Energy card and attach it to Latios ex.
(GLC) Luster Purge 
Energy attached to Latios ex.
Being a basic is great. Being the only Latios ex is fine: no
older versions to compete against. Being a Pokémon ex means it
must get certain “price” breaks and stat bonuses, since it is
worth two prizes and not one. If it doesn’t do more, then you’d
use a “normal” Pokémon in its stead. Colorless is no longer the
worst type, since Dragons introduced a Colorless Weakness. It
still hurts that Unown N and Sprout Tower can reduce your
damage, but they aren’t usually run unless the person knows what
they are going to be up against. 100 HP is not too bad, but
since you lose two prizes for this, it’s like you only have two
50 HP (or so) Pokémon. Not Happy. Still, it could be much
worse. Weakness to Colorless isn’t that bad really since this
isn’t an Evolution it doesn’t fear Zangoose quite as much. Its
next best threats are Linoone and Delcatty. It gets a double
resistance, which is nice. Sadly, neither Grass nor Fighting
have had any break away decks. Still, there is a chance they
could get good. Last we come to the retreat: two. This is low
enough you can pay, but high enough to try to avoid.
Energy Stream is a nice attack. For (C), you do the 10 you’d
expect, and as an added bonus, you can attach a basic energy
from your discard on a coin flip. Luster Purge is sort of
mixed. As you know, I treat a discard as an extra requirement
of the discarded energy. So we are doing 100 for (GLCCCC). Two
colors means a 5 bonus, G and L each contribute 15 for 35 so
far, and then (CCCC) adds on another 40. So we have paid for
75. An extra 25 seem like a nice bonus, except that we have
violated a normal trend. We have little chance of constantly
adding 3 new energy for Luster Purge
each turn. So we almost need to take the average of attacking
one turn and then being unable to attack for another 2-3.
Okay, in Unlimited, you got a few options. Harvest Bounty
Venusaur (with Chaos Gym to protect it) could attach a Recycle
and a DCE each turn and pay for the attack. Of course, getting
4 Double Colorless Energy ready may be tricky. Not much else.
You can use things that shift energy to make the set up easy
(like Energy Trans Sceptile). It’s funny. If this were Grass,
than in Unlimited, Wild Growth Meganium
could break it; if this were an Evolution, then Boost would make
2/5-A really weird “gag” deck.
2.5/5-A slightly more successful gag deck.
3/5-Might be a good “secret” weapon
if you keep it on the bench and load it up for “rapid fire”.
2.5/5-Can’t see this helping much.
I wrote this a
bit fast and I am sorry if it seems too short. There is just
not a lot going for this card. Oh well, Merry Christmas and
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