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This is a cool Book!
Pokemon Card of the Day
& Reviews below
Ratings are based
on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
I love this card! When the first spoiler was posted by Flareclaw a
while back at the Board, I found that this card was the one that
intrigued me the most. I mean, in Unlimited you could use DCE to
power it up so fast it's not even funny! But then, in Japan, they
had this half deck rule thingy and that prevented it from
happening. I was kinda sad since this card had so much
Back to now though, WoTC did a smart thing and forego the whole
half-deck rule. SO now you could use DCEs on this T-'tar! 120HP
has always been the highest so that's good. Dark Aura is a simply
amazing Poke-BODY. You can use DCEs and Recycle Energies on this
this. Heck , you could even use Basic Energies if you are
desperate. Stamp reminds me of Blaine's Rapidash's attack. A very
nice attack indeed.
Now, the main problem is how do you protect this behemoth from ER?
The only good solution I can think of is Slowking. Try building
one and see how powerful this card is.
In Modified, it's not as powerful simply because it's slow. No DCE
means turn 4 Stamp is the earliest. A lot of Evos can go off on
the 2nd-3rd turn, making this T-'tar less playable.
In Draft, the power is AMAZING! You basically could throw it in
ANY deck and you can still attack with it. The problem with Stage
2s in Draft though is how the heck are you gonna get it out...
There are decent amount of draw power in Exp. though so cross your
fingers. If you can get this guy out and powered up, your opponent
would probably just give up, especially if he's playing Psychic.
Unlimited Rating: 4/5 (2nd turn Stamp, baby!)
Modified Rating: 3/5 (Kinda slow here...)
Draft Rating: 3/5 (Would've been a lot higher if Stage 2s could
come out easier...)
This Tyranitar is actually playable.
In Unlimited, breeder it, attach 2
double colorless and start Stamping your opponent. The little
Larvitar is fish bait though. If you had the right mix you
could get it out early enough. But the weakness to fighting
murders it in Haymaker country.
In MMF it has many things going for
- It's splashable in any deck.
- It has 120 Hp.
- The environment is slowed down.
- Major bench damage!
There are a few bad things though.
- 4 retreat cost.
- Weakness to fighting.
- Muk! (Who plays them though?)
In draft the Larvitar and Pupitar
are KO'ed before you can say Pikachu.
Off to my homework,
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