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Pokemon Card of the Day
2.00 (based on 5 reviews)
Modified: 2.35 (based on 5 reviews)
Draft: 3.25 (based on 5 reviews)
Reviewed May 23, 2002
Ratings are based
on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
brother. There is no reason to play him in Unlimited. While his
big attack does more damage (50 versus 40), his first attack is
weak and costs too much. Add in the HP that are below the magic
number of 70 and Hitmonlee is doomed in unlimited.
Modified is a bit better story,
but not by much. Being able to attack the bench is nice, but
Hitmonlee can't do anything to the active for at least 3 turns.
Draft: 3.25/5 Anytime you can get a
Basic that does 50 damage, it's worth thinking about!
A lot of people used to compare Hitmonlee to Hitmonchan.
Hitmonchan was definitely more aggressive and has more HP so it
won. Hitmonlee is a slow Hay Pokemon like Jungle Pinsir. It can't
attack until turn 2. But come turn 3, it can deal a lot of damage.
However, this means that it's a lot weaker to ER.
60HP for a Basic is decent. Stretch Kick is okay but there are
better Pokemon if you want to hit the bench.
High Jump Kick is awesome! 3 energies for 50 damage with no
drawbacks is really nice. However, since its HP is not that
high, you can probably only attack 2 or 3 times.
In Unlimited, don't bother with Hitmonlee. Base Hitmonchan
or Rocket Hitmonchan all the way! Or even NG Gligar...
In Modified, Hays doesn't do very well. It has too little HP to
stand against Evolutions and it's not that fast as well. It's not
like there are a lot of Fighting Weakness Pokemon in Modified
In Draft, this card is decent. 50 damage is really good. Stretch
Kick can help you get the final few prizes as well.
Unlimited Rating: 1.9/5
Modified Rating: 2.2/5
Draft Rating: 3.1/5
Hitmonlee 30 fossil holo
Hitmonlee will always live in Hitmonchan's
shadow. Always has, always will.
He is trumped by Hitmonchan, because Stretch
Kick is an extra energy for essentially the same thing as Jab, and
High Jump Kick is not as efficient as Hitmonchan's Special Punch.
That one colorless energy makes a huge difference, even if 'Chan
does deal 10 less damage.
In standard, poor Hitmonlee, gets no love
because 'Chan is in the house. A 1.5 here.
In modified, he gets foiled again. Gligar is
much better than Hitmonlee, and will see play over him 99.9% of
the time. A 1.5 here as well.
THEY REPRINTED IT! YAY oh wait,
it's HitmonLEE, dang.
In unlimited, Hitmonlee hit the scene, made
a few showings in rogue fighting decks, then quietly strode out on
it's super long legs. I occasionally see a new player playing it,
after which I almost always immediately help them build better
decks. 1.7/5, Fighting Resistance is big, and 60 HP + 3 colored
attack is small.
In modified, I don't see it having a big
effect on the format. However, for those rogue fighting decks in
this format, it does lend some pretty good bench damage. 2.5/5
In limited, it's alright, but it's color
intensive, so that's bad for multicolored decks. But, basics that
can do bench damage, and 50 to active are pretty good. 3/5
Unlimited: Almost dead except for people who
are in the experiment lane, Hitmonlee is not the all powerful card
one thinks of in the Tyrogue line.
TriX and all aside, powering up in an Energy
Removal filled environment is what hurts ths guy the worst. Not
even your No Removal Gyms are worth helping this guy in Standard
Neo-Modified: Stretch Kick could be pretty
cool but I don't see any use for Hitmonlee in Neo-Modified simply
because I feel Psychic decks will be on a rise. By Turn 2 a Mewtwo
would just slaughter your team if you've been pumping up your
Limited: If you ever see Hitmonlee in your
pack and it's not Rochester where you're not the first pick, I say
you always go for it. 20 damage to the bench is a great thing to
have. And come Turn 3 when you start dealing 50, whut! It's
Stretch Kick attack helps out so much in Draft because in Fossil
and even Legendary, he is packed in with the Legendary birds
Articuno, Moltres, and Zapdos. Otherwise it would just be too good
Unlimited (Standard): 2.8/5
Limited (Draft): 3.9/5
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