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Pojo's Pokemon Card of the Day

Dark Ursaring

Dark Ursaring  60 HP
Colorless Stage 1

C: Provoke: Look at your opponent's hand. If he or she has any Baby Pokemon and/or Basic Pokemon there, you may put any number of them on your opponent's Bench (as long as there is room), then your opponent looks at your hand. If there are any Baby and/or Basic Pokemon there, your opponent may put any number of them onto your Bench. (as long as there is room)

CC: Battle Frenzy: For each Pokemon in play (yours and your opponent's), flip a coin. For each heads, this attack does 20 damage to that Pokemon. Don't apply Weakness or Resistance for this attack.

Pojo's Average Rating -
Standard: 2.80 (based on 4 reviews)
Modified: 3.15
(based on 4 reviews)
Draft: 1.96
(based on 3 reviews)
Reviewed March 9, 2002

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.


No Review Today


Dark Ursaring

Standard: A really interesting card. This baby could have some
potential! Imagine picking off a load of pesky Babies and Basics by
teaming this guy up with the Dark 'Bat line >=) Something for you to
think about ^_^ Anyhow, it's first attack clears up a Trainer spot if
you ever ran Erika's Perfume TecH. The only draw back with this guy is you have to watch out for your own Babies and itself, yikes! Just watch out for Heavy Removal and Tails =\

Modified: 60 HP is still a very risky commodity. Yet, Dark Ursaring has potential in Modified, barring you can whack off Pichus and Cleffas like flies. It's not as usable because of the prevalent Stage 2 Syndrome in Modified; otherwise, again, the Hunter style deck that he can be fit in could work wonders!

Limited: A great Draft choice! Whoa, this guy can clear up a whole board by himself. The only problem with him is that if you flip Tails too often on the wrong Pokémon, you might as well call the game quits. Easily abusable and splashable in any deck you build; having the ability to have it going on Turn 2 is its greatest advantage. A highly recommended first or second pick, third if others give it up in your direction ;)

Standard: 3/5
Modified: 2.7/5
Limited (Draft): 3.7/5


Dark Ursaring

This is a VERY interesting card. 60HP for a Stage 1 is pretty bad, although you can use Rocket's Hideout again. Teddiursa is pretty bad as well. But, let's look at the attacks. Both Provoke and Battle Frenzy compliment each other very well. Provoke is basically an Erika's Perfume for both players. Use Erika a couple of time, and then use Provoke to fill your opponent's bench with Cleffas and other Babies. :-D Before using Provoke though, make sure you fill up your bench with good Basics so that Provoke doesn't hurt you! By using Provoke, you just got yourself some bait for your Genesis Murkrow to lock. ;-)

Battle Frenzy is all about bench damage. If your opponent's bench is full of Babies, not ONLY does your opponent can't lay down their Slowkings, but they can't build up their Sneasel or Steelix. Also, since Babies only have 30HP, with a few good coinflips, the game can be yours! Now, you should notice that Battle Frenzy can also hurt YOUR Pokemon! But wait-a-minute! Dark Ursaring is a Colorless Pokemon that does damage to your Pokemon! Get where I'm going here? Combo it with Unown N! Then, you won't need to flip for your Pokemon! Well, technically you still have to flip... :-P

In Modified, there are a lot of Babies around. Good!

In Draft, I think this card is useless. Unless you can get also get an Unown N too, DON'T play this card!

If you build a good deck with Dark Ursaring + Unown N + Murkrow and a couple of Erikas or maybe Computer Errors, it might be an archetype. Who knows? I'm pretty sure that this card would get a low rating by the other Staffers but I just LOVE the mechanics of this card.

Standard: 3.7/5 (Try out the above combo I mentioned!)
Modified: 3.9/5 (TONS of Babies! :-P)
Draft: 1.2/5 (It's next to useless unless you also got an Unown N...)


In Standard: Well, in either format, first off you have got to play Unown N with this card. This is like the Colorless version of Tyranitar. Self-damage is never good, especially scads of it. Teddisura can become a quick victim to Gligar, or Tyrogue. Which really isn't cool, especially since both are splash cards. The attack costs are decent, and Provoke can set you up for nice amounts of damage. However, you should have Unown N in play, or again you could be really screwing up your gameplay. It's decent, Teddisura is a waste, you need Unown N, and you need good luck. It's average. I'll give it a 2.5/5

In Modified: Teddisura becomes a victim to a possible STK by Cyndaquil, Totodile, and various other cards. The same strategy comes into play as Standard. You need the Unown, and the good flips. However, Pichu is a lot more prevailant in Modified than in Standard. And Pichu swarms really could mess this deck up. Plus Gatr, Typhlosion, Crobat, Dark Forretress =/, Magcargo, etc, etc can take this Pokemon down without much problems. You'd need some heavy Trainer disruption to make this deck work in Modified. You'd also need to see some good flips early on, or you're pretty much done for. I'd give it a 2/5 in Modified.

In Draft: Do not even bother. This card cannot be played reasonably without Unown N, and you prolly won't get more than 1, if you're lucky to get that. And Unown N is the whole basis of this deck, so scrap it. 1/5 in Draft.

Jeremy B.



Hmm... this looks interesting. WHAT!?! WHAT!?! WHAT!?! Your pathetic beyond belief. Trust me, playing this card is like playing TR Meowth. You never know whats going to happen. Very good with Unown N. Have fun with it ;)

Standard Rating: 2/5
Modified Rating: 4/5 is here to provide guidance to all Pokemon trainers out there.  Whether it's the Gameboy Game, N64 or the Trading Card Game, provides all the wisdom you desire. 

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