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Pojo's Pokemon Card of the Day


Nidoking - Base, Legendary Coll.

Pojo's Average Rating -
Unlimited: 2.50 (based on 3 reviews)
Modified: 3.60
(based on 2 reviews)
Draft: 3.10
(based on 3 reviews)
Reviewed June 7, 2002

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.


The King is in the house!

I admit right here that this review is biased. Nidoking has been my favorite card for years. Automatic double poison? OHKO of Mr. Mime? (boy, that shows you how far back I'm going here...)

Nidoking is actually the Poster Boy for what's wrong with Unlimited. Look at him. A beefy 90 HP. An attack that takes out Chansey or Charizard over two turns, whether Nidoking is still around or not. Double Automatic Poison.

And yet, you can't play him in Unlimited. Not and win, anyway.

Now that he is in Modified, I hope to see him turning up. He can be ready to roll on turn three so we'll have to see how successful these 2nd turn Fire decks are. But, if a deck is built correctly, Turn Three Toxic should do just fine. Try him out. You might like him.

Unlimited: ER and weak Evo's kill him. 2.75/5

Modified: A little work makes him work. Any nothing freaks out an opponent that having to deal with Double Poison! 3.75/5

Draft: Holo rare with iffy evo's drags down the rating. 3/5



This card was once the King of Poison Pokemon, until Neo Discovery Beedril came out. 90HP for a Stage 2 is pretty nice, but the 3 retreat cost hurts it pretty bad.

Thrash is an inferior version of Base Electabuzz's Thunder Punch since it require 3 Energies instead of 2. Some argue that you can use DCE and Breeder to get it up and running on the 2nd turn. True, but the DCE kinda conflicts with its next attack.

Toxic is simply amazing. 3 energies for a guaranteed 40 damage (20 + 20), and another 20 damage at the end of your opponent's turn is really good.

In Unlimited, it fears ER the most. Both attacks need lots of energy to work and these kind of Stage 2s don't perform well in Unlimited. Use Discovery Beedril instead.

In Modified, it can work really well with Meganium (Wild Growth) as you can get it up and running on the 2nd turn (if you're lucky). I rather play the Venium-Center deck though.

In Draft, status is huge. If you can get Toxic up and running early, the game is yours. If you're drafting either LC or Base or Base 2, you can get both Nidorino and Pokemon Breeder so you have a decent chance of getting Nidoking out. I'm not really a fan of playing Stage 2s in draft though...

Unlimited Rating: 2.5/5 (ER hurts it too much)
Modified Rating: 3.5/5 (MUCH better here. ~_^)
Draft Rating: 3/5

Lord Gothmog

You know, I never saw much of Nidoking, even back in the day. If anyone wanted to fax me a biscuit, I'd appreciate it.

In unlimited, you can have a Thrashing 'King turn 2. With 90 HP, it's pretty good. However, the deck is stacked against evos that aren't overpowering. Still...If you were at an All-Grass tournament or something, it would work. 2.3/5

In modified, I can see it being used. The lower evolutions are pretty lame, but it can be attacking third turn if all goes well. Unfortunately, now that Breeder is back, 3rd turn is a tad slow. Still, 90 HP and double poison are quite good. 3.5/5

In Team Battles, this is definitely better. Guaranteed double Poison means, barring cure, it will do 80 poison damage by the time play gets back to you. No flips, no flops, no muss, no fuss. 4/5

In draft, you're unlikely to see a Stage 2 rare get out very often. If you can, Nidoking is a good one. 3.3/5 is here to provide guidance to all Pokemon trainers out there.  Whether it's the Gameboy Game, N64 or the Trading Card Game, provides all the wisdom you desire. 

If you have cool game tips, a killer deck, or breaking news ... send them to us.  We'll post it on the site ... and give you all the credit.  


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