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Pojo's Pokemon Card of the Day

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Exp. All - Neo Destiny

(I removed the average ratings today & in the future, as I figured your are planning to read all the great reviews anyways  ;-)

Reviewed Aug 26, 2002

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.

Monday - EXP All

I've heard of this card being used. It's not a horrible card, but I really don't see the point. It's nice to move an energy, but why have your active die in the first place? Why don't you play focus band? Huh? Why...?

This would be a great card to play in normal, fun games. It might anger your opponent even! But in tournament play, it's not the greatest card. =\

Unlimited Rating: 2/5
Modified Rating: 2/5
MMF Rating: 2/5
Draft Rating: 4/5

~ RaNd0m


Some people added a single copy or two as tech in their deck recently. I almost see NO point in playing it though. It can benefit in certain situations but it doesn't really do that much. I rather have some other game breaking Trainer cards than EXP.ALL.

In Draft, it's a good tempo card. Great early game, I guess.

Can't say much about this card. I just don't think it's worth the space.

Unlimited Rating: 1.2/5 (Maybe there's a hidden use?)
Modified Rating: 1.2/5
Draft Rating: 2/5
TR Shadow
Exp. all
This is actually a very interesting card. It requires no flip and lets  you pass the 1 energy per turn rule. It kills in swarming decks and in other decks it's not bad. Its a pretty good drafting card especially because you can't have a drafting deck with only one big evo line.
Unlimited 3/5
Modified 3.5/5
MMF 4/5
Draft 4.5/5
Crocanaw88 Monday: Exp. All

Not one of the most used tools. It can be used for swarming your opponent. Getting to keep an energy can save a lot of building time. I would just rather use the deck space for something else.

Standard 2/5
Modified 3/5
MMF 3/5
Draft 3.5/5 is here to provide guidance to all Pokemon trainers out there.  Whether it's the Gameboy Game, N64 or the Trading Card Game, provides all the wisdom you desire. 

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