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Pokemon Card of the Day
2.33 (based on 5 reviews)
Modified: 3.18 (based on 5 reviews)
Draft: 1.94 (based on 5 reviews)
Reviewed April 3, 2002
Ratings are based
on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
|Now this is the
kind of card we need to see more of! Why? Because it's
different. It requires strategy. It requires a deck to be
tailored to it to use it to best effect, you can't just drop it
into any deck and play your normal game.
Dark Crobat takes the Power of Dark Golbat
and moves it up a notch. Which, of course, makes sense. The
attack is interesting as well and also combos with the Powers.
You can Sneak Attack and Surprise Bite your Opponent's Pokemon
until they only have 10 HP left and then Dark Drain them to
Oblivion. Actually, you really want to keep the Bats out of the
direct combat and find some support Pokemon to sit in the Active
Let's look at the Damage numbers that you
can do without even attacking once:
4 x 10 = 40 from the Dark Golbats.
4 x 20 = 80 from the Dark Crobats.
That's 120 Damage and you haven't used a
single attack! That is amazing! And if your Opponent is using
Grass-weak Pokemon, the Golbat's Power will do double damage. So
that is 160 Damage to a Gatr deck! Woot! In reality, you will
only be able to get 3 evo lines into play. at least one Zubat,
Golbat, or Crobat will be in your prizes.
Let's look at the other stats for this
card. 70 HP for a Stage 2 is a bit weak, but with Rocket's
Hideout, it can be boosted up to 90. It also has Fighting
resistance and a free retreat. This last one really helps when
using Double Gust. Drag up an unpowered Opponent and pick off
their basics and babies. The Power is not affected by Status
Effects since it is a "come into Play" Power.
Again, you need to think about how you can
maximize the usage of this card. Super Devo Spray, Super
Scoop... you think of the combos. They are there.
Unlimited: A bit too slow and weak here.
Not enough time to get the full effects of the power. 2.75/5
Modified: Should be fun to play here! Just
watch out for the weak basic. 4.0/5
Draft: Ugh. This won't work in draft at
all. You have a very evo bad chain that you are trying to build
here: common basic (that's OK), rare Stage 1 (not so good) and
Holo-only Stage 2 (bad).
You will never complete the chain, and
even if you do, you'll just get one into play. The only way this
Pokemon is useful is in groups. Pass it by. 1.0/5
A very interesting card. There are some
unique possibilities. It's PP Surprise Bite does 20 damage when
played from your hand. Additionaly the Dark Golbat's PP does 10
damage with weakness and resistance counted when you play it.
You could use Hyper Devolution Spray to combo with this for some
serious damage. Forget using it as your hitter. Use something
else. Not weak to fire, and best of all...free retreat! Gengar
really likes this card because it is weak to Psychic.
Unlimited: Has some potential here as an
Archetype to build on. Would be very hard to make it work just
right. Needs to combo with a hitter. Could work with stall I
suppose but his attack sucks! 2/5
Modified: Works best here. Could sponsor
his own Archetype with the right combo. Like I said you would
need a hitter and Hyper Devolution Spray. 3/5
Draft: Draft? You would have to Draft
Rocket and Destiny to start. (Only place you will find Dark
Golbat and the Zubat) Both Dark Golbat and Dark Crobat are rares.
The chances of getting this combo are horrible. If you do manage
to get one of each it still isn't worth playing. To bad because
it has free retreat and a good PP. .5/5
Dark Crobat works really well with its previous evolution, Dark
Golbat. Both Pokemon Power does essentialy the same thing
and the combo with Hyper Devolution Spray is really good.
When you evolve Zubat to Dark Golbat, you would do 10 damage to
any Pokemon and then you get to attack. Next turn, evolve
to Dark Crobat and Surprise Bite would do 20 damage to any of
your Opponent's Pokemon. You can then attack again. Combine this
with Hyper Devolution Spray and you can re-use the Power over
and over again. Combine it with Rocket's Minefield Gym and you
can KO Babies easily.
Dark Drain is a pretty good attack since it works really well
with the Power. You'll be dealing a lot of damage to your
opponent's bench and you'll be drawing multiple prizes soon.
Removing damage counters is also great, considering Dark Crobat
only has 70HP. The attack doesn't apply Weakness or Resistance
though, which can be a good or a bad thing.
Since Dark Crobat has free retreat, you can just let
it take up a few beatings and then retreat it. A possible
deck idea is NOT to power up Dark Crobat. Instead, only play it
to use the Power over and over again with Hyper Devolution Spray
while you're main attacker gets to attack. Dark Crobat works
really well with Neo Genesis Murkrow as the bench damage will
pile up in no time. So, you don't even have to play Grass
Energy! You can play Dark Crobat with something like Blaine's
Rapidash or Dark Raichu. Both Blaine's Rapidash and Dark Raichu
deal damage to your opponent's bench Pokemon so they compliment
the whole bench damage deck. With Blaine's Rapidash, all of your Pokemon
have free retreats. On the other hand, with Dark Raichu,
you can really benefit from Rocket's Hideout. Personally, the
only Gym I would play in a Dark Crobat deck is definitely
Rocket's Minefield Gym...
In Unlimited, the low HP doesn't really stand a chance against
fast cards like Sneasel. This is more of a Modified card...
In Modified, the deck can work really well since there are a lot
of Babies running around. After you lock a Baby with Murkrow,
you can use Feint Attack and Surprise Bite to kill that Gatr
ASAP before they draw a Double Gust.
In Draft, unless you're drafting Rocket AND Destiny, this will
be a dead card. Add to the fact that Dark Golbat is a rare, it's
going to be next to impossible to get it out. I wouldn't draft
it. It has some potential though but since you almost can't play
it, what's the point?
Unlimited Rating: 2.2/5
Modified Rating: 3.4/5
Draft Rating: 1.2/5 (EXTREMELY hard to get out in Draft...)
No Review Today.
This gets my vote for best
card art ever.
In unlimited, it's actually not too bad.
It's fast, so it can come out swinging turn 2 with a breeder,
and the power works well in conjunction with the attack. 70 HP
is a bit low, but it shouldn't be sitting around much. Not too
brute force, though. I would play it with regular Crobat. 2.7/5,
an average Stage 2, and a personal favorite.
In modified, it's not a stand out over Neo
Revelation Crobat, and after the Challenge Series is over for
the year, and before Origins and Worlds, Modified loses Team
Rocket, Gym Heros, and Gym Challenge, so you won't even be able
to play this. Also unfourtunate is that You can't effectively
play it with Neo R Crobat, since they have exclusive middle
evolutions. Bummer. 2/5
In limited, unless you're drafting Destiny
with Team Rocket, it will never see play. Even if you are,
getting a Dark Golbat and a Dark Crobat in the same tournament
is highly unlikely. 1.5/5, with the .5 being the cool holo and
selling value factors.
Dark Crobat. :) Most people
know Crobat is my favorite card, but is this guy one to match up
to the original's caliber? The answer: No. But it is an awesome
When I first saw this card, I thought:
This, combined with Dark Ampharos, is an awesome bench owner.
Now I found that deck didn't work as well as it did on paper,
but it was a thought.
Dark Crobat can do well. Unless your
opponent is really smart, you'll be able to win the game without
doing any damage to the active. How cool is that?
Standard Rating: 2/5
Modified Rating: 3.5/5
Draft Rating: 5/5 (Direct Damage is awesome in this format.)
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