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Pirate Piece of the Day

Hrunting

 

Piece Ratings: 2.00

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 3.27.07

 
Cadet-Captain Mike
 
Name: Hrunting
Card: FN #003 (Common)
Points: 17
Faction: Vikings

Masts: 3 (rating: 3 / 5)
Cargo: 3 (rating: 2.5 / 5)
Moves: L (rating: 2 / 5)
Guns : 2S,2S,2S x2 (rating: 4.5 / 5)
Hit %: 400 (S), 0 (L)
Keyword: Longship
Ability: This ship may dock at an enemy home island and load up to two treasures. If able, she must leave on your next turn.

I think this is the highest-priced Common ship ever to appear on the high seas. 17 points is definitely upper-tier. What do you get for the high cost?

Masts and cargo are strictly average; speed is a bit low. The ability is nice, and appropriate for Vikings. But if you want to steal two treasures, that leaves only one cargo space for crew, which has to be a Helmsman so you can get in and out again. That rules out a Captain for using those nice 2S cannons.

And those nice cannons are the ship's reason for being. Hrunting is a fighter. As a Longship, every mast fires twice, giving her six cannons when she's intact, and that's gotta hurt. But those masts fall just as easily as any other ship's masts, so an expensive Longship like this will suffer disproportionately from damage. I'd crew her with a Captain and a Helmsman, and maybe a Shipwright to fix two cannons with each repaired mast. Given that I'm spending so much on this ship, I probably couldn't afford named crew for her. And when approaching an enemy, I'd maneuver very carefully to be sure I got the first shot.

It's interesting to compare this ship against another 17-point ship with six 2S cannons, the Jade ship Grand Path. Given a choice, I'd take the junk; she carries more cargo, is a more effective boarder, and is twice as hard to sink.

This isn't a bad ship. But her ability doesn't go with her stats, and she's overpriced as well. There are better ships you could choose.

Total rating: 1.5 / 5
Sumpbeast Hrunting

Within the Frozen North set ships like the Hrunting are big and mean. Each longship gets double the amount of fire power from their masts and Hrunting has only 2S cannons. That’s six shots, enough to reduce any ship in the set to scrap wood (or plastic…). This ship also has the very Viking ability to steal not one but two treasures from the enemy’s island. A good feature, but with only L movement it will take a while to get to the enemy island and back to your own. Cargo is average for the number of masts (three spaces). All of this goodness costs a whopping 17 points. This seems a bit much considering what can be had in some of the older sets, then again it does have 6 cannon shots.

With such slow speed crew is necessary, but on the Hrunting there is really only enough room for one crew member to make any use of the ability. I would place a captain on this ship. Otherwise, the Hrunting will be a sitting duck while more maneuverable ships duck in and out for pot shots at will. The Hrunting looks nice but has a mixed role, she’ll probably work best as an expensive gunship, 2.5/5.

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