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Pirate Piece of the Day

Wodin

 

Piece Ratings: 1.75

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 4.25.07

 
Cadet-Captain Mike Name: Wodin
Card: FN #010 (Rare)
Points: 18
Faction: Vikings

Masts: 2 (rating: 2 / 5)
Cargo: 5 (rating: 3.5 / 5)
Moves: L (rating: 2 / 5)
Guns : 2L,3S x2 (rating: 3.5 / 5)
Hit %: 184 (S), 132 (L)
Keyword: Longship
Ability: If this ship wins a boarding party, she may capture the crew with the highest point cost instead of eliminating it. A captured crew becomes cargo worth its point cost in gold when unloaded at your home island.

I haven't been overwhelmed with most of the longships I've reviewed so far. Today, that changes. The Wodin, named for the head honcho of the Nordic mythos, is a nice ship indeed.

Her speed isn't great, but adding a Helmsman isn't hard. Cargo capacity is well above average. Her guns are also quite good, and like all longships, she fires each of them twice. I see this ship with a Helmsman and a Captain, knocking down all the enemy's masts but one, then boarding to use her ability. That ability is doubly hurty, because it not only takes away the enemy's best crew, it turns that crew into money in your bank. To top it all off, she's a good-looking ship.

The Wodin's one big drawback is her sky-high cost, which might be a record for a two-masted ship. Her point cost in most factions will buy you a five-masted ship that can take a pounding as well as dish one out. The Wodin does not have anything like that kind of damage resistance. Two hits and she's done; eighteen points down the hopper.
If she went up against other 18-pointers like the USS Enterprise or HMS Leicester, is there any question at all who would win? Even the Longshanks, at only one-third the points, will usually beat the Wodin if the Pirate gets the first shot.

This is a flaw all longships share, which makes them bad investments.
The Wodin has everything else going for it, but the high point cost and low mast count are two big strikes against her.

Total rating: 2 / 5
BAILEY
Wodin
Masts: 2
Cargo: 5
Move: L
Cannons: 2L, 3S (X2)
Points: 18
 
        Back to the COTD reviews. This longship has a capture-ransom ability for crew on other ships, and it can easily be executed if you put a helmsman onto it. Sure, its a lot of points, and a helmsman would make it more. It has cannons that can stand up to another ship though, and it has a high cargo. It can easily be used as a treasure ship.
        But back to the boarding. If you're trying to board a big ship, then you'll probably not get a chance to win because you would have to roll a pretty high number and your opponent would have to roll pretty low. Not saying its impossible, but it isnt probable. 18 points is a lot for an ability that can only be used a small amount of the time.
         Overall, this is a nice ship but its a bit too pricy. I give it a 2.5/5.
Vladsimpaler

Wodin, 18 Points

Viking

Masts: 2

Cargo: 5

Speed: L

Cannons: 2L 3S

SA: Longship. If this ship wins a boarding party, she may capture the crew with the highest point cost instead of eliminating it. A captured crew becomes cargo worth its point cost in gold when unloaded at your home island.

Flavor Text: Walord Mimir has trained his crew to look out for enemy dignitaries, having made his name by ransoming captains, dukes, and kings.

 

Hmm…at first glance, this ship is unimpressive. A boarding related ability on a 2 mast ship for 18 points? What's this? L move? I don't know if a helmsman would help. At least this ship can kind of fight, but that's all it's got going for it. It has 5 cargo, but the Wodin would be a pitiful treasure runner. My suggestion: Don't use this ship. If you have the spare 18 points, there's a lot of things you could do with it. Just don't use it on this ship.

My rating is a generous 1/5.


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