
Monarchic Perfection – #DUAD-EN076
Once per Chain, if your opponent Special Summons a monster(s), and you control a Tribute Summoned monster (except during the Damage Step): You can banish 1 “Monarch” Spell/Trap from your GY, then activate 1 of these effects (but you can only use each effect of “Monarchic Perfection” once per turn);
● Destroy 1 monster on the field.
● Destroy up to 2 Spells/Traps on the field.
● Discard 1 random card from your opponent’s hand.
● Destroy 1 face-down card on the field.
● Place 1 card from the field on top of the Deck.
● Banish 1 card on the field.
Date Reviewed: November 5th, 2025
Rating: 3.25
Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.
Reviews Below:
King of
Lullaby
Hello Pojo Fans,
We’ve got plenty of Monarch Continuous Traps to play with, but not one that can cover several bases at once…until now.
Monarchic Perfection might be just that for the archetype: perfection. Ya love to see “Once per Chain” on a Continuous Spell/Trap. Banish a Monarch Spell/Trap in the grave to activate any one of the effects Perfection has, but you cannot use the same effect more than once per turn (obviously). Going to save a lot of text for everyone to read and simplify it: The effects are the original Monarch effects. Of course there’s more clauses in this, and they are themed towards how the Monarch archetype is geared now. You’ve gotta control a Tribute Summoned monster AND this can only happen when your opponent Special Summons a monster(s). Both of these happen with relative consistency, so I don’t see it being too hard to set up with this and wait out your opponent.
Each effect has the power to hurt your opponent depending on how their field is set up. Playing heavy Spell/Traps support? Mobius effect whenever they Special Summon. Combo-starting Special Summon like Ex Ryzeal? Bye-bye with Zaborg, Raiza, or Caius effect. Those last-mentioned effects are the most reliable and devastating to most archetypes as you get rid of a monster and may not destroy it. Things that can only negate monster effects will have trouble outing this card and the only real thing holding you back is having enough ammo to banish.
Had it been once per chain without the Special Summon clause it would’ve been a fantastic card. As is, Monarchic Perfection is a solid card for the archetype to experiment with. It provides the old school effects of the one-tribute Monarch monsters without having to run them. The cost is manageable, and your opponent is going to be Special Summoning at some point and as long as they haven’t taken away your Tribute Summoned monster, you are ready for them. This is a card to back you up if Domain of the True Monarch doesn’t work out.
Advanced- 3.5/5 Art- 4/5
Until Next Time,
KingofLullaby
Crunch$G
Midweek brings us a new way to use the old Monarch effects without having to actually play the old Monarchs: Monarchic Perfection.
Monarchic Perfection is a Continuous Trap where once per chain, if the opponent Special Summons a monster(s) while you control a Tribute Summoned monster, you can banish a Monarch Spell/Trap from your graveyard to activate one of six effects (but you can only pick each once a turn). The options include destroying a monster on the field, destroying up to 2 Spells/Traps on the field, discarding a random card from the opponent’s hand, destroying a face-down card on the field, placing a card from the field to the top of the Deck, and banishing a card on the field. It’s great if you can pull off all six effects in a turn, but just like with the Monarchs, there are some effects better than others. The spinning to top of the Deck and banishing are more likely going to remove monsters before you go to destroying a card, and removing backrow and set cards might not come up at all. If you know what you’re against, you may or may not use the discard effect as well. It’s cool to try to modernize the old Monarchs into a single card, and the card has merits to be ran into Monarchs, even if it’s likely eating removal before the opponent plays if they can. It’s searchable, so you only need 1.
Same thing basically goes for Genesys, the removal likely being a bit more impactful in the format.
Advanced Rating: 3.25/5
Genesys Rating: 3.5/5
Art: 4.5/5 I guess Eidos is the weapon to use to defeat Erebus.
Mighty
Vee
One of the more amusing cards to come out this year, today’s card is Monarchic Perfection, a Continuous Trap that’s yet another backrow for Monarch. The new monster and Pantheism of the Monarchs’s Graveyard effect will be the main ways you’ll get to it, plus Tenacity of the Monarchs if necessary. Perfection has a single once per chain (!) effect, triggering if your opponent Special Summons a monster while you control a Tribute Summoned monster to let you banish a Monarch Spell or Trap from your Graveyard and apply one of 6, count’em, SIX effects, though you can only use each once per turn. To save my sanity I’ll just copy and paste them:
- Destroy 1 monster on the field.
- Destroy up to 2 Spells/Traps on the field.
- Discard 1 random card from your opponent’s hand.
- Destroy 1 face-down card on the field.
- Place 1 card from the field on top of the Deck.
- Banish 1 card on the field.
As you’ll notice, these are pretty much the original Monarchs in Trap form, and most of them get non-targeting upgrades too as a cherry on top. You won’t really need to use all of them, so don’t fret over getting 6 Monarch cards in the backrow to banish, though your bread and butter combos will naturally get a decent chunk regardless. Hypothetically, you can utterly ruin your opponent’s day– 3 of these effects can straight up remove the monster your opponent summons, while the other 3 are still inconvenient when they come up. Despite this, Perfection has 2 very glaring flaws. It’s purely reactive and doesn’t come with any negates; while we’ve learned our lesson from Ryzeal Detonator, Perfection is much more difficult to set up, and Monarch itself isn’t exactly as efficient as Ryzeal is as a deck either. Furthermore, Perfection faces stiff competition from Monarch’s floodgates, which can make your opponent’s life miserable with way less effort. Domain of the True Monarchs will just shut down your opponent’s Extra Deck entirely, while The Monarchs Erupt is a one-sided Skill Drain. The only real advantage Perfection has is that it’s actually usable in Extra Deck variants that run Extra Deck power cards like Gordian Slicer, Ultimate Slayer, and Pot of Extravagance. Still, as the lone top has demonstrated, you’re better off running the floodgates for more streamlined gameplay. On the bright side, it’s free in Genesys while the floodgates are not, making it the only card this week better in Genesys!
+Versatile set of effects that can lead to multiple disruptions
+Can trigger the banish effects of other Monarch backrow
-Competes with devastating in-house floodgates as a search target
-Only triggers on Special Summons
Advanced: 3/5
Genesys: 3.5/5
Art: 3.5/5 Huh, I guess that’s where Tessera’s rainbow stuff went.
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