Pojo's Magic The Gathering news, tips, strategies and more!

Pojo's MTG
MTG Home
Message Board
News & Archives
Deck Garage
BMoor Dolf BeJoSe

Paul's Perspective
Jeff Zandi
DeQuan Watson
Jordon Kronick
Aburame Shino
Rare Hunter
Tim Stoltzfus
Judge Bill's Corner

Trading Card

Card of the Day
Guide for Newbies
Decks to Beat
Featured Articles
Peasant Magic
Fan Tips
Tourney Reports

Color Chart
Book Reviews
Online Play
MTG Links

This Space
For Rent

Pojo's Magic The Gathering Card of the Day

Image from Wizards.com

Planar Chaos

Reviewed January 30, 2007

Constructed: 3
Casual: 3.25
Limited: 2.62

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


* Game Store Owner


I really want to give a tsrong review to this card, but I can't. Green already has some big fatties for only a couple of mana more that don't die at the end of turn and still have trample. And of course, there is already a solid creature green can play that has haste and trample, only cost one mroe mana and doesn't die at the end of turn. That creature is Giant Solifuge. I'm not saying Groundbreaker will never get played. You just have to keep it in perspective.

Constructed: 2
Casual: 3
Limited: 2.5



Will this get played? Well, Giant Solifuge got played, and they both are effectively just burn spells you can't really choose the target of, so yeah it'll get played. Groundbreaker does more damage for less mana than the 'fuge, even though Solifuge might actually get to attack twice. And since so much of Green's philosophy requires it to push damage through, this can really help finish off an opponent-- it'll almost always swing in for some damage, and with haste, nobody will do combat math around it. Also, there's Greater Good shenanigans available.

Constructed- 4
Casual- 3
Limited- 3

KC MetroGnome


This is one of the cards from the new set that excited me greatly when I saw it. Ball Lightning was one of those famous cards when I got into the game, and to have a reprint of it was pretty cool. I'm not sure how I feel about it now that I've had some time to think on it, though. Obviously, it gives green some much needed reach, allowing it to put away some of those games where green has traditionally stalled out. I've also been rethinking a version of 10-land stompy in older formats that could have this card see some play (plus Keen Sense). Having said that, every color (except probably green itself) has an inexpensive way to prevent this card from actually hitting and dealing its damage. Having your finisher be vulnerable to a Prodigal Sorcerer is not thrilling. I'd say the jury is still out on this card in most formats.

Constructed: 3
Casual: 4
Limited: 3+



A green Ball Lightning. Ball Lightning was incredibly good back in the day, so naturally this would be just as good right? He's decent, no doubt, but Ball Lightning was so good because it was red, and therefore was a natural fit into burn decks. Groundbreaker can't be played in the red burn decks due to the triple green cost, and therefore he can't shine in the deck he goes best in. Still, take a look at him to add some quick beatdown to your green deck.

In casual, maybe someone will attempt to play Ball Lightning and Groundbreaker in the same deck.

In limited, nah. Triple green is hard to get, and this guy is at his best early on. Also, you want creatures that stick around.

Constructed - 3
Casual - 3
Limited - 2
Copyrightę 1998-2006 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.