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Pojo's Magic The Gathering Card of the Day

Image from Wizards.com

Voidstone Gargoyle
Planar Chaos

Reviewed April 13, 2007

Constructed: 2.33
Casual: 3.00
Limited: 3.44

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


* Game Store Owner

Voidstone Gargoyle - Friday

This is an easy review. This card cost a tone for what you get out of it. If you can trick it into play, then you absolutely want to play it. The two abilities it has are great. If you can't get it into play quickly through some creativity, I wouldn't even think twice about trying to get it into a deck.

Constructed: 2
Casual: 3.5
Limited: 4


Voidstone Gargoyle

In limited, a 3/3 flyer will usually go a long way toward winning you the game. The "ban a card" ability will probably not matter much unless your opponent has a Jaya Ballard in play or you saw their bomb in game one, but you still take this if you're in white simply for the flier. In constructed, it's the opposite-- you'd better know what card to name or you're in deep. Here he would've been better as a 2/2 for four mana. In casual, it slides right into your Gargoyle deck and can randomly hose Jason's forecast deck he keeps annoying everyone with.

Constructed- 2
Casual- 3
Limited- 3.2


Friday - Voidstone Gargoyle

This is an interesting control card because it pretty much completely 100% shuts down one card, and gives you a 3/3 kill condition as well, for only 5 mana. Unfortunately, I think 5 mana makes it a little bit too slow. Being a 3/3 means it is also easily cleared off the field by a Lightning Helix/Char/Volcanic Hammer. Basically, this is a good card with a lot of potential, but so many decks right now have an answer to it. Maybe if it cost 4 mana instead.

In casual, he's like Pikula on crack. Try him out to stop a friend's annoying combo deck.

In limited, good to stop something already on the board (like a pinger or tapper or something), but don't expect to hit their bomb with this.

Constructed - 2.5
Casual - 3.5
Limited - 3

-David N

Voidstone Gargoyle

When I first saw this card I thought combo killer. This guy can cause a lot of decks problems that revolves a single or a series of cards for their deck to go off. The first that comes to mind are dragonstorm decks. This can make dragonstorm decks useless without the ability to play their key card.

Constructed: 3
Casual: 3
Limited: 5
David Fanany Voidstone Gargoyle

It's a cross between Meddling Mage and Pithing Needle - sort of. Meddling Mage was so good because it comes down on turn 2 and your opponent has to remove it before he can go about pursuing his strategy. Pithing Needle comes down on turn 1 (potentially, though you'll sometimes want to wait for later) and stops you from getting wrecked by activated abilities. Voidstone Gargoyle is much more expensive, and by the time it appears it may be too late. On top of that, there are many creatures that outright finish the game for around five mana. Its abilities are powerful in their own right, though, and shouldn't be underestimated. Especially backed up by cards like Remand, you may find a deck or situation where you can use Voidstone Gargoyle to lock out your opponent's best cards. In limited play, decks will often be a little less predictable, but even if you whiff on the card to name you still have a 3/3 flyer. If you picked up a Stonecloaker or Whitemane Lion, you can even reset the Gargoyle.

Constructed: 2/5
Casual: 2/5
Limited: 3/5
PsychoAnime I'm going to keep this short. It's just overcosted and simple enough to kill
for any Constructed use. In Casual, your friends might not be happy when you
shutdown their favourite card. In Limited, it's a flier and can shutdown any
bombs you saw in game 1.

Constructed: 1.5/5
Casual: 2/5
Limited: 3/5

Voidstone Gargoyle

Constructed: Don’t kid yourself this isn’t Meddling Mage and it isn’t Pithing Needle. Both of those cards were so devastating because they could be played for little mana. The Voidstone is more man than either of those cards combined, but it does have the added advantage of being both cards combined (as well as having a small extra effect). Unfortunately it doesn’t gain that big a boost in terms of protection or stats leaving it still vulnerable to huge amounts of removal. You may have hopes of using this to shut down your opponent’s combo deck, but odds are your opponent is going to get their combo off before this hits play (most go off on turn 4).

Casual/Multi: Higher casting costs and a bit more wieldy here as you can have that extra turn or two to establish yourself. Also means that you’re much more likely to shut down a card or spell that other players at the table don’t want to see. Have a friend that likes running Darksteel Forge and Platinum Angel for the win? Plop one of these down and take comfort in the fact that the other players at the table probably will want to help you protect it. And for casual deck ideas I love running this card in a deck with Ghostways, Momentary Blinks, and Astral Slide to continuously shift around the named spell or permanent to whatever I need at the time.

Limited: A mid-range flyer isn’t bad in limited. The advantage is going to come to you in games two and three usually when you have a better idea of what cards your opponent has and what bombs to watch out for. The activated ability blocker will also definitely screw over and opponent that has tried to draft multiples of cards like Blightspeakers or thallids, etc. A solid card, but not a bomb.

Constructed: 2
Casual: 4
Limited: 3
The Missing Linc Voidstone Gargoyle

I think this card may be one of those underrated cards of the set. Use momentary blink and you have some real flexibility. There are so many cards now that bop a creature back to your hand or trigger come into play effects that this card may be a finisher in some sort of emerging control deck. I have not played or gone against this card yet so I claim no expertise. I just expect it to be seen sometime in some deck.
Constructed: 3
Casual: 3
Limited: 3
Voidstone Gargoyle:

This card reminds me so much of meddling mage, which can be just amazing. This card, however, costs 3 more mana. This is a huge difference. Though, for the extra 3 mana, you get: pithing needle, +1/+1 and flying. May be worth it.

Constructed: 3/5
Casual: 3/5
Limited: 4/5 (3/3 flyer for 5? Playable. Has an ability that could be relavent? Quite playable.)

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