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Pojo's Magic The Gathering Card of the Day

Image from Wizards.com

Fungus Sliver
Time Spiral

Reviewed November 10, 2006

Constructed: 1.87
Casual: 3.25
Limited: 2.25

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


* Game Store Owner

Fungus Sliver

This is an intersted card. From a casual standpoint it's pretty good. Even outside of sliver decks you can use it. Anything that can move +1/+1 counters would like it. And even blue/green simic decks might like something of this nature. He's an overcosted 2/2, but in this case, I can understand becuase of the potent ability. The ability itself isn't that exciting. If you can manage to get a sliver to survive some damage though, it can start getting scary once it gets steamrolling.

Constructed: 2.5
Casual: 3.5
Limited: 2.5


Fungus Sliver

Trivia note: Despite being a Fungus in the Thallid-heavy block, this card is actually a reference to Alpha's Fungusaur. That's why it doesn't use spore counters. So how does it work? Well, in a Sliver deck, it grants an ability that never really saw any tournament play in any of its incarnations. It makes cards like Rain of Embers look that much better, and it complicates blocking decisions for your opponent, but that's about it. In a Fungus deck, it needs Ssporesower Thallid or Thelon of Havenwood to be anything more than a reprint of Fungusaur, and even then it's mediocre. I'm glad such a card exists, but I don't know if it warrants play.

Constructed- 1.5
Casual- 3
Limited- 2.5

KC MetroGnome

Fungus Sliver

Fungus Sliver is a fun idea. However, like the original Fungusaur, the problem is that most slivers aren't likely to survive that first point or two of damage that starts pumping them up. Granted that, in green especially, you've got ways to pump up the toughness (and power). Pair that with blue for (again) Psionic Sliver, and you've got a creature that reads "Tap: Deal 2 damage to a target and give this creature a +1/+1 counter". Once the way is clear, you've got a huge army to swing in with.

I would expect this to show up at some casual tables in the near future, due to the second scenario I described above.

I wouldn't run this very high in limited. It's just likely to die before you ever get to use its ability, unless you have a way to repeatedly deal 1 damage to it for a little while. So if you draft this and Fledgling Mawcor, maybe you could try to twist out a really bad deck for yourself.

Constructed - 2
Casual - 4
Limited - 2


Fungus Sliver

Yet another way to pump your slivers. However, unless you have a Giant Growth-type spell in hand to use, or your opponent has creatures that can block this and leave both alive, the ability is crap, as why would they damage the sliver unless it killed it? The only scenario where that might happen is if they're chump blocking. Like before, I don't see sliver decks being that great in constructed, so this won't see much play.

In casual, wouldn't it be better to play Muscle Sliver/Might Sliver and get the boost now?

In limited, people don't typically block unless it's to trade or kill your creature, so the ability isn't going to go off very often.

Constructed - 1.5
Casual - 2.5
Limited - 2
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