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Pojo's Magic The Gathering Card of the Day

Image from Wizards.com

Pain Magnification

Reviewed May 18, 2006

Constructed: 1.2
Casual: 2.26
Limited: 1.4

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


* Game Store Owner

Pain Magnification

This card is neat, but I'm not sure it has a ton of uses. It just helps further a theme that's already happening for a particular build of deck. Also, it's a "win better" card. It's usually going to help win in the games that you were likely to have already won. And more often than not it'll be a copy or two of this that gets sideboarded out. It's a neat card, but not something I would go nuts over right now. However, in multiplayer games, this thing is gold! :)

Constructed: 2
Casual: 4
Limited: 3

Jordan Kronick

Pain Magnification

This card has a pretty neat effect. Unfortunately, it's got a really bad number on it. That number is 3. If the number had been two, this card would have been off the hook great. Unfortunately, there's just not enough quick effects that deal 3 damage to make this worth it. I've stared at this card when I get it in limited and the more I do, the more I realize that it's simply not playable. There are so few situations where this could come into play that it just isn't worth playing for the chance that it might matter. Maybe someone will find a clever use for this, but it won't be me.

Constructed Rating - 1.0
Casual Rating - 2.3
Limited Rating - 1.0


Pain Magnification
Um....not really seeing play. Red/Black doesn't like losing its 3 drop to something like this. Black discard might like it... but then again, who is playing Black discard? More usable in a casual deck.

Constructed - 1.5
Casual - 2
Limited - 1


Pain Magnification

It seems simple enough at first: pound through with a big enough guy, and make your opponent discard. But there’s another layer to this card. You see, Wizards of the Coast has decided not to print instant-speed discard anymore. This card, however, can turn instant-speed damage (still in abundance) into instant-speed discard. if you have a single source that can deal 3 or more damage to your opponent right after they draw, then they discard the card they just drew and you can lock them out of the game! On the other hand, if you have enough control over the game to be able to deal 3 or more damage to your opponent every turn right after they draw, chances are you’ll win the game based solely on that. And the same proves true for any other scenario in which Pain magnification would prove useful. All it is is a “win more” card, and it doesn’t do anything on its own, especially with all the discard spells Rakdos has. This just isn’t worth a slot in your deck, honestly.

Constructed- 1
Casual- 2
Limited- 1


Pain Magnification


Here’s another one of those cards that gives you a good first impression, but when it comes to adding it to a deck it never seems to make the cut. The effect is decent and the cost is not that bad, but when you take into consideration that you can either play this or a Hypnotic Specter or even a Rakdos Augermage it puts things into perspective. Don’t get me wrong, I like discard and think it could be strong with all the U/W control decks running around but when it comes down to it, this card just isn’t worth it.



I’ll have to stick with what I mentioned above about how it seems decent but not decent enough to play. Limited is packed with critters and it’s not like there’s a lot of burn to make this worth it. I say you’re better off with just about any three drop creature because unlike this card a creature will always come in handy in this format.

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