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Pojo's Magic The Gathering Card of the Day

Image from Wizards.com

Wee Dragonauts

Reviewed February 28, 2006

Constructed: 2.32
Casual: 3
Limited: 3

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 

Jeff Zandi

5 Time Pro Tour

Wee Dragonauts

First of all, I really hate this creature's name, it's got sort of an Irish."they're always after me lucky charms." quality about it. I really like this creature in booster draft, no surprise, since I really like blue/red in booster drafts since Guildpact arrived. Like, but not love. This card is not broken. Don't kid yourself, the triggered ability of Dragonauts won't matter to your game very often. The point is, this card is simple and solid. You get a cheap flyer that can hold down the fort for your side in the early game, when blue/red draft decks are their most vulnerable. I highly doubt Wee Dragonauts is powerful enough a card to be valuable for constructed play, except, of course, for Ravnica block constructed, where Wee Dragonauts could be just enough of a useful creature to make the cut.



* Game Store Owner

Wee Dragonauts

It seems that there is a lot of hype over this card. In some funky combo based decks, this can works as a kill card I suppose, but even then, I'd rather just have a big 'X' spell to finish with. It's not very efficient as far as a three casting cost creature is concerned. It's also a bit of a pain to cast. I think it can make it's way into a few decks, but it will rarely be the card you fear sitting across the table from.

Constructed: 2
Casual: 2.5
Limited: 2.5


Wee Dragonauts

An interesting little flyer for limited play. If you have the instants and sorceries, it can get very annoying for your opponent. And because it has a 3 toughness, it also makes a good blocker against many of the 2/2 flyers.

Not really showing up in constructed, but it might be a fun add to a casual deck with a lot of instants and sorceries.

Constructed - 2
Casual - 2.5
Limited - 2.5


Wee Dragonauts

Everybody loves the Wee Dragonauts. They're little fairies in goggles, riding an electomagnetic flying machine. And they have Wee in their name.

Izzet players love these wee folk even more, as they make great heavy hitters in any Izzet deck. No red-blue deck worth its Signets these days can get to its combat step without playing at least one instant or sorcery spell, meaning the Dragonauts can almost always swing for at least 3, making them a 3/3 flier for three mana in practice. And the fact that they gain power from instant played after blockers are declared gives the opponent headaches trying to figure out combat math based on the Dragonauts potential power.

Constructed- 2.8
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