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Pojo's Magic The Gathering Card of the Day

Image from Wizards.com

Leafdrake Roost

Reviewed April 26, 2006

Constructed: 2.5
Casual: 3.93
Limited: 4.03

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 

Jordan Kronick

Leafdrake Roost

When I first read this on the Dissension spoiler I thought it was a land rather than an enchant land. I think you can imagine how disappointed I was when I discovered the truth. Enchant lands have a long and not very incredible history. From the early ones like Cursed Land and Goblin Shrine to the more recent additions like Caustic Tar and Annex, enchanting lands has never been the greatest thing in world. Lands are easy to destroy, often easy to bounce, and frequently your most important resource. Can all these shortcomings be made up for by the inclusion of a very strong ability? I think in this case the answer is yes. Obviously, this is a late game limited kind of card. However, it excels in that capacity. While your opponents are churning out saprolings with Vitu-Ghazi, you could be making little flying drakes. It's an enviable position. I wouldn't be above playing this in the first game of a draft match and then sideboarding it out if I used it in the first game, in an attempt to get them to board in their answers for it and leave them with dead cards. This is a card that begs for an answer, and there are many to choose from.

Constructed Rating - 2.0
Casual Rating - 3.8
Limited Rating - 3.6


Leafdrake Roost
A bit too expensive to probably see constructed play. But in limited, Roost is amazing! You start churning out 2/2 flyers, and the game will soon be yours. Best of all, it REQUIRES your opponent to have either enchantment removal or land destruction in their deck. If they don't, you just have to hold on long enough to get a few fliers on the board and overrun your opponent. Also probably a fun card in casual play.
Very solid, in any format. 
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Leafdrake Roost

The only way to really get a sense of this card's power is to compare it to Vitu-Ghazi, the City-Tree, which has already proved its worth in tournaments and casual Saproling decks alike.

Vitu-Ghazi is a land, which can't be countered and comes down for free. The Roost is an Aura with Enchant Land, which costs 3UG. Vitu-Ghazi requires five mana (four plus tapping itself) to make a vanilla 1/1. The Roost requires three mana (two plus tapping whatever land it's on) to make a 2/2 flier. Unlike Vitu-Ghazi, the Roost is an Aura, which makes it vulnerable to a 2-for-1. However, this rule usually only applies to Auras on creatures, which are far more likely to die. Everyone comes to the table prepared to deal with a creature, but not so much a land (the secret to Vitu-Ghazi's success). And when all else fails, Vitu-Ghazi counts as a mana source on top of it all, albeit not a very good one. I'd say the Roost pretty much wins out, although in Casual it's Vitu-Ghazi simply because of Saproling decks with Nemata and such.

Constructed- 3.5
Limited- 4.5
Casual- 4


* Game Store Owner

Leakdrake Roost

This card scares me a bit. I'm hoping this foesn't become too dominant of a card in constructed play. If you managed a way to play Blue/Green control, this could easily be your kill card. And it's hard to stop this thing once it down. It could be interesting to see how this card fits into the format.

Constructed: 3
Casual: 3
Limited: 3.5
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