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Pojo's Magic The Gathering Card of the Day

Sorry, we don't have the official card images yet.

Rare - 4GG
Creature - Spirit

Whenever you play a creature spell,
you may draw a card.

Primordial Sage

Reviewed September 08, 2005

Constructed: 2.92
Casual: 2.64
Limited: 3.64

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 

Jeff Zandi

5 Time Pro Tour

Primordial Sage

This card is awesome in limited, maybe slightly less amazing for constructed due to the mana cost. For limited, this card is just amazing. This card is A

LOT like Sire of the Storm, the 4UU cost 3/3 flyer from Champions of Kamigawa that lets you draw a card whenever you play a Spirit or Arcane spell. Well, in Ravnica, you don't have Spirit or Arcane spells, but you DO have creatures, and every creature that you play after Primordial Sage draws you a free card. In limited, six is not too much for a massive 4/5 creature, and the card advantage that this card provides will win you games.

Constructed formats are not ruled by six casting cost green creatures like this one. As good as he is in limited, he's strictly a "who cares" card in serious constructed formats.



* Game Store Owner

Primordial Sage

There are two important things to note here. This might be the first really playable card in magic that has the word "Primordial" in it's title. Second, it's one of the few cards that has the "play a creature, draw a card" mechanic that's likely to see some competitive play. It's only a 4/5 for six mana, so that's a small issue. But in a G/B or even a G/R creature heavy deck, or something with fast mana, this card might have some serious potential. The card advantage from something like this could be a nightmare for control decks.

Constructed: 3
Casual: 2.5
Limited: 3.5

Paul Hagan

Primordial Sage

This card has potential to be *really* good, but I'm not sure how much play he will see. You'll need to build a deck around this card for it to be worth anything; otherwise, he's just a slightly sub-par six-drop. For limited play, I'm way big on this guy, as card advantage can be everything in a tight limited game.

Constructed Rating: 2.5
Casual Rating: 2.5
Limited Rating: 3.5
Tim Stoltzfus Primordial Sage

If the card was 3GG, it would be a much easier call. As it is, this card is tough to figure out. On the one hand, the ability is nothing to sneeze at. I think the problem with it, in Green, is that a six mana creature is at the top of the curve. You’re not going to play that many more creatures after this one in a typical game. The best use for this, in fact, is probably in some kind of a combo deck that allows you to play free creatures or cheap creatures as a card drawing engine. I think this card isn’t great, but it certainly has potential depending on how the format shakes out.

Constructed – 3.5
Casual – 3.5
Limited – 4


Primordial Sage

A good ability, but often a bit late, though, since it's a 6 mana coster. Still, drawing cards, especially with Green, can be a very solid advantage. And if you can accellerate Sage out, he's very solid.

Constructed - 2
Casual - 3.5
Limited - 3.5

Secret Squirrel

Primordial Sage

Dang, spirits are getting powerful cards. Get this out and draw an extra card each turn. I mean dang, what else can you say about this card that is bad? Sure tokens don’t give you the extra card, but green plays creatures every turn, so this nets you serious card advantage. And what’s wrong with card advantage?

Constructed: 4
Casual: 3
Limited: 4

Phoenix Tamer

Primordial Sage

This is an expensive card for an effect that may or may not be put to use very well. Put it in a token deck, you could go through your deck in a matter of turns, yes you can deck out and that is the problem. I wont be using this card very much, find a good use for it, and make it yours, make it do your bidding. While me, it's totally useless.

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