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					Pojo's Magic The Gathering Card of the Day  
                        
                          
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                               Image from Wizards.com
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								PiracyPortal 2
 Reviewed March 21, 2005
 
								Constructed: 3.3Casual: 3.1
 Limited: 3.2
 Ratings are
                              based on a 1 to 5 scale1 being the worst.  3 ...
                              average.
 5 is the highest rating
 
 Click here to see all
                              our
 Card of the Day Reviews
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					 Jeff Zandi
 5 
								Time Pro Tour
 Veteran
 | Piracy 
 Kinda hard to tell how this card works IN THE 
								REAL WORLD, far from the baby-steps innocence of 
								the Starter Set. To the best of my 
								understanding, this card would work like a 
								sorcery-speed Mana Short. Worse than Mana Short, 
								Piracy would allow your opponent to respond to 
								any attempt to tap their lands for mana by 
								tapping them themselves. Unlike with Mana Short, 
								your opponent's mana pool would not empty, 
								allowing them to hold on to their mana, if they 
								like, until the end of your first or second main 
								step.
 
 BUT...you COULD cast Piracy, attempt to tap your 
								opponent out for a spell.
 If your opponent responds by tapping all their 
								mana, you could then move to your attack step. 
								After your attack step, your opponent's mana 
								pool would be empty and they would have no more 
								untapped mana to react to whatever it is you 
								wanted to play. Quite a long way around the 
								problem, I would say.
 
 CONSTRUCTED: 2.5
 CASUAL: 2.0
 LIMITED: 1.5
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                            |  Ray "Monk"
 Powers
 * Level 3 DCI Judge
 *DCI Tournament Organizer
 | Piracy 
 This is one nifty card. Against mono-blue it's a 
								must counter. Against other decks, if gives you 
								a chance to "double up" your mana so to speak, 
								which can be pretty good for decks like Tooth 
								and Nail and some of the combo decks. In 
								vintage, where it seems like it might be the 
								most broken, quite often the majority of mana 
								sources out there are non-lands, so its not 
								quite the amazing card I think some people want 
								it to be. In limited, heck if you can draft it 
								and some big green fatties, this has some nice 
								potential as mana acceleration, but only if your 
								opponent leaves his lands untapped.
 
 Constructed: 3
 Casual: 3
 Limited: 2
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					 DeQuan
 Watson
 * Game Store Owner
 | Piracy - Monday 
 This is a very bad thing. For the past two or 
								three years, we've been telling everyone that 
								piracy is bad. Now people will rediscover this 
								old card and see that Piracy isn't as bad as 
								people think it is. Getting extra mana for 
								spells is neat. I could see this going into a 
								combo deck. Also, this is great fun for casual 
								games.
 
 Constructed: 3.5
 Casual: 3
 Limited: 3.5
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                            | 
								
								
								Paul Hagan | Piracy -- 
 I'm almost positive this card is obscenely good, 
								but I haven't seen it in action. You have the 
								potential to produce an obscene amount of mana 
								in just one turn, and as we have seen from past 
								cards, that can be an excellent benefit for your 
								side of the table. The card doesn't fit into 
								every deck, especially with the double blue in 
								its casting cost, but I fully expect Piracy to 
								make an impact.
 
 Piracy is actually better in limited play. Why? 
								Limited usually consists of two people trying to 
								one-up their opponent in the creature 
								department. What better way to drop your bomb 
								early than stealing your opponent's mana?
 
 Constructed Rating: 3.5
 Casual Rating: 3.5
 Limited Rating: 4.0
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                            | 
								
								 Christine
 Gerhardt
 | Piracy 
 Drain Power pops it's head into the Type 1 and 
								1.5 realms. It's a sorcery, so you really can't 
								use it on your opponent's upkeep, which would be 
								really ideal for Blue. The question I have is 
								this... if you tap your opponent's land for 
								mana, and don't use all the mana, who takes the 
								mana burn, you or him? I'm sure there is an 
								oracle write up on this....Judge Bill, we need 
								you!
 
 In constructed, a nice trick for Blue to ramp up 
								with. In casual, I'm sure you can really make a 
								few friends mad with this thing. In limited, 
								it's amazing, allowing you to get something huge 
								on the board early.
 
 Constructed - 4
 Casual - 4
 Limited - 5
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