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Rod of Ruin
Reviewed July 07, 2005
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Rod of Ruin
Rod of Ruin is one of the few cards printed in
every basic set in the history of Magic: the
Gathering. Rod of Ruin appears in Alpha, Beta,
Unlimited, Revised, Fourth Edition, Fifth
Edition, Sixth Edition (Classic), Seventh
Edition and Core Set (Eighth Edition) and will
soon appear in Ninth Edition. Only two other
artifacts appear in all of the base sets,
Scepter and Howling Mine. (Meekstone comes SO
VERY CLOSE, not appearing in Eighth or Ninth
Edition) When it comes to constructed, Rod of
Ruin is strictly casual. It costs too much to
take seriously in constructed decks for say the
past seven or eight years. In limited, Rod of
Ruin is a VERY HIGH PICK, providing a consistent
source of colorless damage that can kill a
creature or target the face of your opponent.
* Game Store Owner
Rod of Ruin -
I feel bad for WotC R&D sometimes. They keep
reprinted cards like this and they never get
played. There's no reason for it too really.
It's slow an inefficient at doing what it does.
I'm sure a beginner level deck with lots of blue
and red creatures that hit you for a point of
damage will fit well with this card. For
anything even remotely competitive though, you
are likely going to ignore this card.
Rod of Ruin --
I don't think that I've ever liked Rod of Ruin,
and 9th Edition won't be any different. I could
understand playing this card if...
It cost 4 mana and didn't have an activation
It cost 4 mana, had an activation cost of 3, and
dealt 2 damage.
It cost 1 mana and had an activation cost of 3.
As is, Rod of Ruin is just overcosted and not
worth finding a slot in any deck. Avoid this
card at all costs if you are building a deck
outside of limited. In limited, I won't be so
critical of Rod of Ruin, as it doesn't violate
the mantra of Any Removal is Good Removal.
Constructed Rating: 2.0
Casual Rating: 2.0
Limited Rating: 2.5
Rod of Ruin
While you don't see this mainstay on the
tournament scene, you will want to play it in
your limited decks (I'm sure 9th Edition will be
similar). Rod is a nice way to either off a
pesky creature or potential blocker, or just
ping away at your opponent. Having it ready for
that extra point of damage is always a good
thing, and you can't go too wrong having Rod in
your limited deck.
In casual, not very exciting, but could go with
a theme of pingers, I suppose, if you are so
Constructed - 2.5
Casual - 3
Limited - 4