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Pojo's Magic The Gathering
Card of the Day

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Betrayers of Kamigawa

Reviewed January 27, 2005

Constructed: 2.00
Casual: 2.88
Limited: 1.88

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 

Ray "Monk"
* Level 3 DCI Judge
*DCI Tournament Organizer

Is this really the second set? Now that I've seen more of the cards in this set, I keep thinking this is the third set. You know, the third set filled with wacky stuff that may somehow become slightly interesting to build decks around, but just aren't that powerful. That's what this feels like. This card triggers off of spirits and arcane spells, making it a best fit for Champions Block decks. Okay, now let's take a look at the stupendous enchant creature spells that Champions block has provided for us....

Right, next card.

Constructed: 2
Casual: 3
Limited: 1


* game store owner (The Game Closet - Waco,TX)

 Tallowship - Thursday

This card feels too...well..."gimmicky" is the only word I have for it.  I'd steer away form this card.  Creature enchantments should only be played if they are above and beyond the call of duty on their own.  Having to play a sub par creature to hunt them down isn't so hot.  However, in block constructed play, in a deck loaded with spirits and arcane spells, this should be useful.

Constructed: 2.5
Casual: 3.5
Limited: 2
 Tallowisp –

If this card was green and Rancor was still legal, then it might be decent. As is, Tallowisp probably needs to hang out in your pile labeled “Stuff I’ll Never Play”. The problem with creature enchantments is that if the creature dies (for example, to a Rend Flesh or Magma Jet), then you have lost two cards to their one. Occasionally, there is a card that is an exception to the rule, such as Rancor, Elephant Guide, or Armadillo Cloak, but for the most part, they just aren’t worth the risk.

In limited, Tallowisp really goes under the same principle.

Constructed Rating: 1.5
Casual Rating: 2.0
Limited Rating: 1.5


* game store owner
(Shuffle and Cut)

If you're into enchantment decks, this could be a nice addition for you.  But for it to work, you'll need to play Spirit and/or Arcane spells.  This could be a dilution, for good or for decide if it works for you.  In limited, if you have a few good enchant creature spells, and are going white, it works.  Otherwise, it's nothing more than a 1/3, unless you have some need to shuffle you deck often.
Constructed: 2
Casual: 3
Limited: 2.5

Copyright 1998-2005


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