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Echoing Decay 

Reviewed January 13, 2005

Constructed: 2.93
Casual: 3.17
Limited: 3.72

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 

Jeff Zandi

5 Time Pro Tour

 Echoing Decay

This card is extremely efficient creature elimination, particularly for
constructed formats where the opponent is more likely to have multiple
copies of the same creature in play. For its cost, there really has been no
more powerful removal spell in black this side of Terror itself. A top pick
in limited formats as well, Echoing Decay is one of the best utility cards
Wizards has produced in years.


Ray "Monk"
* Level 3 DCI Judge
*DCI Tournament Organizer
 Echoing Decay

There was a brief time when the Myr Incubator deck made this card a valuable sideboard card, With that Iron Works setting the deck off pretty early and quickly. But nowadays it just doesn't do as much for you as you would want it to. As a limited card it's still great, and in a casual field it still can be a funny multi player trick, but in constructed, I'd pass on it for now.

Constructed: 2
Casual: 3
Limited: 4


* game store owner (The Game Closet - Waco,TX)

 Echoing Decay - Thursday

Overall, I'm not that impressed with this card.  However there are two things that make it useful.  The first is that there are a lot of solid toughness removing cards.  The spot removal is decent but nothing like this is available in Standard play.  The other thing that makes this good is the existence of Rude Awakening.  You can stop all of those scary lands in one fell swoop.

Constructed: 3.5
Casual: 4
Limited: 3.5
 Echoing Decay --

I put Echoing Decay amonst the top five black removal spells in Type II right now, alongside Barter in Blood, Rend Flesh, Devour in Shadow, and Death Cloud. Echoing Decay does hang out low on that list, but it does have its uses, especially against any weenie strategy, where the possibility of killing two creatures at once can be huge.

For casual play, Echoing Decay has to get a lower rating, since it doesn't really do a lot that older cards don't do better. However, if there is a player roaming around with anything even resembling a token deck, then Echoing Decay's stock rises.

In limited, I have no issues running this card, since any removal is usually good removal. In this case, good removal is great removal. Echoing Decay also provides for nice combat tricks.

Constructed Rating: 3.0
Casual Rating: 2.5
Limited Rating: 3.5

 Van Zandt

Echoing Decay
Straightforward in most situations, nice and cheap at instant speed, and devastating when it gets the multi-kill. Quite the anti-goblin card. A good consideration in any deck that needs some black removal.
constructed 3
casual 3
limited 3


* game store owner
(Shuffle and Cut)

Echoing Decay
Destruction of most any type finds usefulness in limited play, and Echoing Decay fits the bill.  It even gains a bit of favor because it actually negs the creature instead of damaging it (damage can often be prevented, while negs are harder to deal with).  It's well costed, and can be used at instant speed, also a big plus.
Constructed - 2.5
Casual - 3
Limited - 4


Echoing Decay

This card probably doesn't have quite the impact today as it would have had against things like Decreee tokens, Squirrels, and Goblins.  Overall, a solid weenie removal spell if that's the problem.  I think you'll find today's environment has generally better removal, but this is almost always a sideboard candidate.  In limited, it's a very solid, almost always playable card.

Constructed: 3
Limited: 4


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