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Card of the Day

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Time of Need 
Champions of Kamigawa Uncommon

Reviewed November 1, 2004

Constructed: 2.67
Casual: 3.75
Limited: 3.00

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


* game store owner in CA, ShuffleAndCut

Uh, yeah.  Go get your nasty Legend and have him all read to play. Not sure what will happen in Tournament constructed with this guy, but you had better believe it should become a casual staple. The ability to search your deck and grab the Legend you need is amazing.  

In limited, if you have a Legend in your deck, you play this.  The more Legends, the better.

Constructed: 3
Casual: 4.5
Limited: 3.5

   Current Price:
Time of Need - Champions of Kamigawa - $2.01

   Combos Well With:
Legendary Creatures - Champions of Kamigawa

Judge Bill

*Level 2
MTG Judge

*game store employee

Thursday -
A tutor for legendary creatures. How nice. For such a limited tutor, I'd rather just have card draw if possible in constructed. If I can't have card draw, then MAYBE I'd consider playing this. I'd need a gamebreaking legend to play with this, though.
In casual, I see this getting a lot of play. Any way you can get your fatties faster is generally good times in casual.
In limited, if you have a legendary bomb, feel free to play this. It's like having 2 copies of that card in your deck.
Constructed: 2.5
Casual: 3.5
Limited: 3

Jeff Zandi

5 Time Pro Tour

Time of Need
My big shot pro tour buddies like this card a lot in limited, but it hasn't been very useful to me. I think the problem is I never seem to see good legendary creatures in the booster drafts I have been in. If you DO have one or two legends in your deck that are worth the trouble of searching for, Time of Need is certainly efficient enough at only two mana to be worth your time. This card hasn't showed up in constructed decks much yet, but I believe it is only a matter of time before this card becomes popular.

Ray "Monk"
* Level 3 DCI Judge
*DCI Tournament Organizer

Time of Need


This card has casual written all over it. Nothing like a tutor card for your Legend deck. Is it playable in anything else though? My play testing leads towards yes. Iíve played it in several draft/sealed decks where I had a Dragon or other Legend I wanted to get out, and this card effectively gives me two of them. It also does some deck thinning, however slight it may be. I give it a situational thumbs up.


Constructed:                 1

Casual:                         4

Limited:                        2


* game store owner (The Game Closet - Waco,TX)

Time of Need - Thursday
Several people seem really big on this card. I would only be super excited about this if the deck I were playing had a legend that was critical. Otherwise I might use commune with nature. Casual players will love this card though. There are a lot of legends that make it into casual games. In limited play, this card is OK, because you inevitably end up with a couple of useful legends.

Constructed: 3
Casual: 3.5
Limited: 3
Time of Need --

I'm a big fan of tutors. You get to play five to eight copies of a card when you are normally only allowed four. I like that. I'm a bit disappointed that this card only fetches legendary creatures, but I'm pretty sure Champions isn't shorting us on legends. The price is right, too, so I can't complain on that front.

This card will likely see more play in casual environments than tournaments, if only because there are more viable targets for Time of Need.

In limited, as long as I have multiple legends, I will generally find a way to fit this card into my deck. Why not? It thins the deck and allows you to have your pick of the goods hiding in your deck.

Constructed Rating: 3.0
Casual Rating: 3.5
Limited Rating: 3.5

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