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Glacial Ray 
Champions of Kamigawa Common

Reviewed October 27, 2004

Constructed: 2.67
Casual:  2.92
Limited: 4.17 

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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* game store owner in CA, ShuffleAndCut

Ah's either amazing, or crap.  It's one or the other, and nothing in between, as far as tournament viability goes.  If it finds an arcane deck to hang in, Ray will be crazy good.  If not, it's just... poop.

In limited, it's direct damage, and you play it if you're going red. Period.  It's not mind-boggling good, but it's extremely solid.

In casual, the same that I said for tournament applies, but a little more loosely.  If you can have fun with this and build a cool Arcane deck, this is a definite include!

Constructed: 4 or 1
Casual: 4
Limited: 4

   Current Price:
Glacial Ray - Champions of Kamigawa - $0.60
Combos Well With: -
Lot's of Arcane Stuff

Judge Bill

*Level 2
MTG Judge

*game store employee

Wednesday - Glacial Ray
I really don't think there are enough arcane cards yet to warrant playing this over something like Magma Jet. (Again, note my parenthetical remark from yesterday.) When we have the full block, I'm pretty sure that this will be a key card in a splice deck. However, the cards just aren't here yet.
In casual, I'm sure someone will be playing a splice deck, even this early. That would be the only deck this would be played in, as there are so many more effecient cards than this to work with.
In limited, it's removal. I'd play it if I were red, and I would strongly consider a red splash for this card.
Constructed: 2
Casual: 1.5
Limited: 4

Jeff Zandi

5 Time Pro Tour

Glacial Ray
Glacial Ray is the hands down best common red card in Champions of Kamigawa for limited play, and one of the best cards in the set altogether. The key to this card's greatness is its low Splice onto Arcane cost of 1R, the same as its normal casting cost. This factor allows Glacial Ray to be easily spliced onto all kinds of Arcane spells, allowing you to essentially turning your Glaicial Ray into a reusable damage machine for destroying creatures or finishing off your opponent. This card has not made the jump to contructed yet, because the jury is still out on whether or not there are enough good Arcane spells for use in constructed.


Ray "Monk"
* Level 3 DCI Judge
*DCI Tournament Organizer

Glacial Ray


Claimed by many to be the best common in Champions Limited, this card lives up to the hype. Itís amazing on its own, and its ability to be used multiple times with splicing can completely dominate a game. Still, unless you have a constructed deck built around Arcane spells, itís unlikely itíll see much constructed play. Perhaps in block or casual formats.


Constructed:                 2

Casual:                         3

Limited:                        5


Glacial Ray - Wednesday
This card is perfectly costed. This card is highly useful. The only thing that keeps me from giving it a high rating is my uncertainty in the usefulness of Splice onto Arcane.

Constructed: 3.5
Casual: 3.5
Limited: 4
Glacial Ray --

I can see playing this card in any deck with a) red cards *and* b) arcane spells. Otherwise, stick with Magma Jet. However, the ability to repetitively shock something for two mana is a bit too tempting to pass up if you are even running a single set of an arcane spell.

Incidentally, why is this card "glacial" ray? That seems so weird, seeing an ice term on a red card. But then I might be acting too picky.

In limited, I'll scoop this card pretty early. First, its removal, which is never a bad thing to see in limited. Second, there are enough Arcane spells floating around in limited that you can get multiple uses out of the Ray.

Constructed Rating: 3.0
Casual Rating: 2.5
Limited Rating: 3.5

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