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Mercadian Masques Rare

Reviewed November 11, 2004

Constructed: 2.9
Casual: 2.7
Limited: 3.1

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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* game store owner in CA, ShuffleAndCut

Hmm... so this made the Pro Tour sideboard top 8.  In that case, I would guess that Weenie, or Goblin decks were anticipated, and if it made top 8, found.  It's so interesting to find old and forgotten cards suddenly making their way into high end decks.  In my eBay auctions, Cave-In is actually one of the cards I give away as a free Bonus  Maybe I should rethink that...

In limited, this card is amazing if you time it right.  I've been playing a Kamigawa league on MTGO, and my Hideous Laughter can be crazy good, giving a similar effect (though admittedly better, since it actually gives -2/-2 instead of damage, and Laughter is also an instant).  But generally, the same type of thing.

In casual, a nice card if one of your friends likes quick weenie decks.  But make sure your creatures are big enough to withstand it. 

Constructed: 3
Casual: 3
Limited: 4

   Current Price:
Cave-In - Mercadian Masques - $1.35

Judge Bill

*Level 2
MTG Judge

*game store employee

Continuing with another card from semifinalist Oliver Ruel's sideboard, this card is extremely potent against weenie strategies. It seems curious at first that he would play this in a goblin deck, but if his creatures get in a stalemate, he can always cast this to clear the board. A good card, but it's in the wrong deck in my opinion.
In casual, can decimate a weenie strategy.
In limited, if you play it right, it can be huge. Takes good timing to know when to play this though.
Constructed: 3
Casual: 3
Limited: 3

Jeff Zandi

5 Time Pro Tour

The real problem with this card was and is the fact that it is a sorcery.
Even so, Cave-In was an important board clearing card back in the Mercadian
Masques era. The ability to cast Cave-In without mana by discarding a red
card from your hand was probably the most powerful aspect of this card. In
some ways, however, this card was more trouble than it was worth. Outside of
Mercadian Masques block constructed, there was really no constructed format
that desired the use of this card. Back in Masques block limited, Cavep-In
was a great pick, and this card would be very desirable if it existed in the
current limited formats too.
CASUAL:           3.0
LIMITED:          3.5

Ray "Monk"
* Level 3 DCI Judge
*DCI Tournament Organizer



I was never as big a fan of Cave-In as most people. If it was an Instant, Id like it a lot more, but as a Sorcery its simply too weak to use in my opinion. I know Im in the minority, but Id rather just play Pyroclasm or Earthquake.  Its also too weak for limited, and absolutely no fun for Casual. Throw this card in the dollar bin, please.


Constructed:                 2

Casual:                         1

Limited:                        1



Cave-In actually got to see some play. I think people just discovered it too late in Standard and by the time it was popularized, it was time for a rotation. I think this card is suitable for play in all formats. Honestly, it would probably get played now if it were tournament legal. It is also a solid card for limited play.

Constructed: 3.5
Casual: 3
Limited: 3.5
Cave-In --

I'm not a huge fan of Cave-In, but its acceptable.  I'm never disappointed to see an alternate casting cost, and the fact that it does do damage to players as well as creatures bumps the quality up a little bit.  However, the fact that it costs so much without the alternate casting cost and it being a sorcery detract from its attactiveness.

Yes, I would play this card in limited.  Any removal is usually good removal, especially in Masques Block Limited, so Cave-In almost always makes the cut if I'm playing Red.

Constructed Rating: 3.0
Casual Rating: 3.0
Limited Rating: 3.5

Copyright 1998-2004


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