Card of the Day Home

Decks to Beat - Tournament Winning Decks!

Card of the Day - A single card reviewed by several members of our crew.  Updated 5 days per week!

Card Price Guide

Featured Writers  
Judge Bill
DeQuan Watson
Ray Powers - Monk's Corner
Jeff Zandi
Jonathan Pechon
Chrstine Gerhardt
Jason Chapman
- on Peasant Magic

Deck Garage
Jason's Deck Garage

MTG Fan Articles
Deck Tips & Strategies
Peasant Magic
Tourney Reports 
Featured Articles  
Single Card Strategy

Magic Quizzes & Polls

Message Board 
Magic League

Contact Us

Pojo's Book Reviews



Pojo's Magic The Gathering
Card of the Day

Image from

Dawn's Reflection 
Fifth Dawn Common

Reviewed May 25, 2004

Constructed: 2.2
Casual: 3.2
Limited: 3.1

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


* game store owner in CA, ShuffleAndCut

Dawn's Reflection is a really decent mana accelerator for a slower environment. For those of you that aren't sure, when you tap the mana that this is attached to, it produces THREE mana total, two of them the color of your choice. Besides acceleration, it gives you the ability to HIGHLY smooth your mana, and makes 5 color decks realistic. Though it might have a difficult time currently, we'll have to see what happens when Kamigawa hits the scene in 4 months.

In the meantime, Reflection turns out to be an exceptional card for Casual players that want to build viable 5 color or multi color decks that are going after fat.  If either are your goal, it's something to consider.

In limited... omg... I played a couple drafts this weekend at the Pre-Release.  Reflection was a perfect fit in several Sunburst decks.  Yes, Virginia, Sunburst is viable in DRAFT (though probably not so much in Sealed Deck).  If you can draft a few, along with some Sylvok Explorers and Wayfarer's Baubles, you will be well on your way to being able to playing any Sunburst or multicolor card you'd like.  You still go with a base of 2 main colors, maybe three, Green obviously being one of them, and then add some Sunburst items, and voila! If you get enough Sylvok Explorers in your deck, you can easily get this down turn 3 and by turn 4 have 7 mana available.  I did it all draft long. I tell you, throwing down fat 5/5 Skyreach Mantas and 6/6 Sawtooth Threshers starting turn four is hella fun. But I don't think my opponent's were having much fun. =/

Constructed: 2
Casual: 4
Limited: 4
   Current Price:
Dawn's Reflection - Fifth Dawn - $
0.25 (All Fifth Dawn Now On Sale!)

   Combos Well With:
Sunburst items
Fat Stuff

For those of you that are interested in Fifth Dawn cards, I have the FULL RARE SPOILER with Card Pictures available for your perusal through my auctions.  There are some really amazing cards in this new set, and you'll definitely want to stop by and take a look! a BONUS for my loyal readers...if you bid on and win one of my Fifth Dawn eBay auctions this week, mention that you found it through my Card of the Day blurb, and I'll throw in a Free Rare (of my choice) with each auction you win!  (Just email me at the close of the auction with your auction info and mention this column!)

Judge Bill

*Level 2
MTG Judge

*game store employee

Dawn's Reflection
A super Fertile Ground. It costs twice as much, and gives you twice as much mana as Fertile Ground does. The mana can be of two different colors, so it is a great sunburst help. Unfortunately, it does too little to see inclusion in a constructed deck (serious or casual). Serious players will play Joiner Adept, Birds of Paradise and City of Brass, while casual plaers will just play Crystal Quarry instead.
In limited, it's mana fixing, and sunburst enabling. The fact that so many cards in this set want 5 colors of mana would make me want to play this.
Constructed: 1.5
Casual: 2.5
Limited: 4

Ray "Monk"
* Level 3 DCI Judge
*DCI Tournament Organizer
*Game Store Owner (Gamer's Edge)
Dawn's Reflection
Fertile Ground times two, that's what we have here. Its a bit high costed as a Mana acceleration tool, but as a mana fixer its a wonderful tool. It helps clear up multicolored draft decks, is great for Type Dan Gray, five color, and for starburst in any format. I can see this card getting a lot of play in casual formats, and just being an overall good utility card to have in Magic.

Constructed:                 2

Casual:                         3

Limited:                        3

Jeff Zandi
Ordinarily, this enchantment would be too expensive to think about playing in limited formats. However, there are many advantages to having access to a lot of different colors of mana in Fifth Dawn, and this card can solve a lot of mana problems. No matter what, this is still a slow card, taking away from you the very important turn four (turn three if you're lucky). In the current limited formats, this card definately has a place. Don't know about playing more than one in your deck though. It's good, but not great. In constructed play, this card looks rather casual, although I could imagine it as part of a Sunburst-friendly Mirrodin block constructed deck.


CASUAL:               3.0
LIMITED:                3.5



2 Grand Prix Top 8's

Multiple Pro Tour appearances

Dawnís Reflection


While this doesnít bring a lot to constructed play, at first glance, I can see potential for it if the environment slows down a bit, performing a very similar purpose as Explosive Vegetation did during Onslaught-block.  Itís marginal at best for the moment, but weíll see how this might work out in block-constructed.  Standard, access to Fertile Ground and Rampant Growth keep this on the second tier, at best.


This is just another way to diversify color in group games and the like, though probably inferior to the large numbers of other cards (like Veggies) that do similar things.  It is superior to Undergrowth, which saw play in decks that included Earthcraft.  Again ,for Mental, you have better options with this mana cost.


The power of sunburst in draft has already been made clear to me; Iíd definitely consider this card for any deck with a high curve or with more than one card with sunburst.  Itís acceleration to fat or a way to do absurd things with sunburst; it is slow, but it does bring quite a bit to the table.  Donít pick it ahead of really good creatures, but donít let it slide.


Constructed:  2.5

Casual:  2.5

Limited:  3.0



* game store owner (The Game Closet - Waco,TX)

* pro tour player

* Scrye writer since 2002

Dawn's Reflection
For making mana, this card is pretty crazy. I'd expect this card to be great within the casual player community.  Not only that, it fits in perfectly with the theme of this set by being able to produce any mana you need. 
The casting cost is a bit prohibitive, but that definitely won't stop a lot of players and decks from making use of this card.  In limited play, I'd probably pass on this card unless I had some high casting cost cards that I was worried about having to cast.
Constructed: 2.5
Casual: 3.5
Limited: 2

Dawn's Reflection is expensive for any mana boosting/color fixing enchantment. By the time it hits the table, mana acceleration for most decks isn't needed. Likewise, well constructed decks should have been able to stabilize their color mix by this point as well. Even with a 2 mana boost I simply cannot justify playing this card instead of low cost alternatives.

Constructed - May see some play but lower cost options are simply better - 2.0

Casual - Longer games and more mana intensive decks may make this card a decent choice - 2.5

Limited - If you are forced into 3 colors it may be needed and may help with Sunburst - 2.5


Copyright 2001


Magic the Gathering is a Registered Trademark of Wizards of the Coast.
This site is not affiliated with Wizards of the Coast and is not an Official Site.