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Relentless Rats 
Fifth Dawn uncommon

Reviewed May 17, 2004

Constructed: 2.3
Casual: 4.1
Limited: 2.1

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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* game store owner in CA, ShuffleAndCut

So Wizards is breaking the rules!  Relentless Rats is the first creature that allows a player to have more than four of them in a deck. Very, very interesting!  So now Rat fans will have a fun deck to play. While I don't see it being the big cheese in tournament constructed, I do predict that it will find fans in the casual market. Go dig your Plague Rats decks outta the closet, boys, and replace them with this rodent.  I tell ya, Spike is having a party now with all the combo and challenge cards that Fifth Dawn is putting forth.

In limited, it would almost be good if it were a common, but its uncommoness makes it almost unplayable in draft and sealed deck. Darn...

Constructed: 2
Casual: 4.5
Limited: 1.5
   Current Price:
Relentless Rats - Beta - TBA

   See Also:
Plague Rats - Unlimited - $0.50


Judge Bill

*Level 2
MTG Judge

*game store employee

Relentless Rats
Harkening back to the early days of Magic, we get our first card that specifically allows you to have more than 4 of it in a deck (other than basic land). I see some players briefly trying it out in competitive constructed, but finding they are too slow to get going before you die.
They'll be played A LOT in casual. Get ready for an avalanche of Rat decks.
In limited, you don't ever usually have more than one, so a 2/2 for 3 is pretty useless.
Constructed: 1.5
Casual: 5
Limited: 1

Ray "Monk"
* Level 3 DCI Judge
*DCI Tournament Organizer
*Game Store Owner (Gamer's Edge)

Relentless Rats


There are things that I think Magic should and should not do. I understand Magic is all about breaking its own rules, but I’d prefer it bend them more than break them. If it does break a rule, I prefer it be a “game rule” not what I would call a “tournament rule.” A game rule is something that breaks a fundamental rule of how the game is played, like “a land only taps for 1 mana” and then Academy breaks that rule. A tournament rule deals with how you interact with other people at an event. An example of tournament rule breakers would be the “wish” spells, Serum Powder, and now this card. The problem with the card is that it changes a rule that probably should not be changed, at least on a card. I’m sure its going to be fun, and I can see it being a hit in casual play, but it’s the kind of trend I don’t like to see in Magic card creation.


Constructed:                 2

Casual:                         4

Limited:                        2


2 Grand Prix Top 8's

Multiple Pro Tour appearances

Relentless Rats


Buh.  The Plague Rats are back, they’re better, and….they’re irrelevant?  Pretty sure, folks…don’t rush off to gather up your swamps and related cards.  Frankly, if they were X/1, they’d probably be better because of Skullclamp.  As it is, they’re just irritating.  Even if ‘clamp gets banned, they still won’t be good because of the amount of mass removal available.


Everyone loves the Rat deck at the casual tables.  Next!


I think this could actually be amusing in draft, depending on how many other playable black creatures there are.  One of these in your deck is marginally playable; three or four of them is pretty nutty.  When you’re at the prerelease drafting, you might try to corner these at the 5D/5D/5D drafts and see how big you can get them.


Constructed:  2.0

Casual:  4.0

Limited:  3.5



* game store owner (The Game Closet - Waco,TX)

* pro tour player

* Scrye writer since 2002

Relentless Rats
I expect to sale a lot of these as singles.  No real reason though.  I wouldn't expect them to be really powerful.  I would expect to see a rat deck or two at local tournaments though.  Some players really like rat decks.  This just gives them more fuel for the fire.
Unfortunately, this rat doesn't offer much in the limited environment unless for some reason you are able to draft four of them.
Constructed: 2
Casual: 4
Limited: 2

Jeff Zandi

5 Time Pro Tour

Level 2 Judge

Relentless Rats
This 2/2 rat for three mana adds to the long and distinguished line of rat
creatures in the game of Magic. Like some rat cards, like Plague Rats,
Relentless Rats is better in large numbers. Relentless Rats gains +1/+1 for
each creature in play named Relentless Rats. Still, even if both players had
four copies of this card in their deck, how many Relentless Rats could you
realistically have in play at one time? Well, stop the presses, because
Wizards of the Coast is changing all the rules for this card. Relentless
Rats has the additional "ability" that allows you to have any number of
cards named "Relentless Rats" in your deck. This card has been intentionally
designed to let you break one of the relatively few rules in Magic that have
not been previously broken, the rule limiting the number of copies of a
non-basic land card in a deck to four copies. In limited play, this unusual
ability has no effect whatsoever, since in limited you are allowed to play
any number of any card (it is extremely rare, however, for anyone to be able
to draft four or more of a highly playable card. This is also not possible
in Sealed Deck play). In constructed, this card could cause some trouble.
The idea would be to play a deck featuring a large number of Relentless Rats
along with some cards to combo with it, like Desparate Research, to allow
you to take advantage of the any-number-in-your-deck rule on this card. Even
though I don't like WOTC stooping to this point to make a card interesting,
I believe there is some opportunity for Relentless Rats to make some
contructed decks very powerful.
CASUAL:          4.0
LIMITED:          2.5

 Van Zandt

Relentless Rats
Wow,  I actually played a plague rat deck a long time ago-  I still have a bare-bones one put together in my room somewhere (some rits, rats, and swamps).  This guy may see his share of play,  and he's interesting as an uncommon since you'd need a fair amount of them for a deck-  but also as an uncommon,  it makes him a bit shaky as a pick in draft.
constructed 2.5
casual 4
limited 2

When I first heard the rumor about Relentless Rats I was excited; not because I thought it would be a great card but because I thought it would be a heck of a lot of fun. Now having seen the card I have some concerns. Okay, only two concerns. First, a card that allows for unlimited copies should have been a common. Making this card a common means that people who just want to play around with them for fun are going to be shelling out at least 50 cents more for each copy. I just don't think that is fair. My second concern is that the Rats cost 3 mana which means they are a bit slow to get started. Having stated those concerns, the card is solid. Because the card text doesn't include "other" the Rats are at worst a 3/3 for 3 which is certainly strong. The fact that multiple rats can be in play makes them actually very strong. I wouldn't be surprised to see decks using artificial acceleration taking advantage of Rat swarms - they are very solid and also look like a whole heap of fun. I hope WotC is willing to produce more "no limit" cards in the future.

 Constructed - Because they get so big I wouldn't be suprised to see a rat deck in the future provided adequate acceleration can be found - 3.0

Limited - 3/3 for 3 but two colored mana - 2.5

Casual - Rats are fun and a horde of huge rats screams casual to me, I can't wait - 3.5

PEZ - You can only pack 5, which is good but just not worth it -2.5


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